GachaBuilds
Tsukiyo Mi
Etheria: Restart

Tsukiyo Mi build

Equipment options · Main stats · Team examples

Your build plan

For Tsukiyo Mi, compare Jackal Guard while keeping the recommended DEF%, HP% · DEF%, HP% · DEF%, HP% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

General Shells

Jackal Guard
Jackal Guard
Codex of Magic
Codex of Magic

PVP Shells

Amber
Amber
Alicorn
Alicorn
Lighthouse
Lighthouse

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main Stat 1DEF%, HP%Generic Stats:
Main Stat 2DEF%, HP%Generic Stats:
Main Stat 3DEF%, HP%Generic Stats:
Slot 1HP%>DEF%Generic Shell Passives:
Slot 2SPDGeneric Shell Passives:
Slot 3Damage ReductionGeneric Shell Passives:
Substats

Speed, DEF%

Character information

SSROdd13th High SchoolQueen Bee

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Stinger

Ability type / unlock: Cooldown: 0 Tags: Single DMG, Turn Meter+

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / DEF320%Damage · ATK · DEF
ATK25%ATK · DEF

Bees Swarm

Ability type / unlock: Cooldown: 4 Tags: AoE, Silence, CD Reduction

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / DEF320%all enemies · Silence · Damage · DEF
Parameter75%all enemies · all allies · Silence · Damage · DEF
Parameter1all enemies · all allies · Silence · Damage · DEF
turn1all allies

Golden Hour

Ability type / unlock: Cooldown: 4 Tags: Buff, Turn Meter+, ATK+, SPD+

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100%all allies · ATK+ · SPD+ · ATK
Parameter35%all allies · ATK+ · SPD+ · ATK
turns2all allies · ATK+ · SPD+ · ATK

Prowess 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 2

Prowess 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Effect RES12%Effect RES

Prowess 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%DMG · DMG Taken

Displayed stats

HP 13515 10241 + 3274
DEF 1261 889 + 372
ATK 1114 808 + 306
CRIT Rate 10 % 10 % + 0 %
CRIT DMG 150 % 150 % + 0 %

Investment & configurations

Shell matrix · Jackal Guard

Slot 1 : Timeweave [ 12 / 12 ] > Swiftrush [ 12 / 12 ] > Bloodbath [ 12 / 12 ]

Shell matrix · Jackal Guard

Slot 2 : Swiftrush [ 8 / 12 ] > Bulwark [ 8 / 8 ]

Shell matrix · Jackal Guard

Slot 3 : Swiftsmite [ 6 / 6 ]

Shell matrix · Codex of Magic

Slot 1 : Swiftrush [ 12 / 12 ] > Bloodbath [ 12 / 12 ]

Shell matrix · Codex of Magic

Slot 2 : Swiftrush [ 8 / 12 ] > Strive [ 8 / 8 ] > Bulwark [ 8 / 8 ]

Shell matrix · Codex of Magic

Slot 3 : Swiftsmite [ 6 / 6 ]

GACHABUILDS

Test your setup

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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