GachaBuilds
Skirk
Genshin Impact

Skirk build

Equipment options · Main stats · Team examples

Your build plan

For Skirk, compare 4pc Marechaussee Hunter while keeping the recommended ATK% · Cryo DMG Bonus / ATK% · CRIT > ATK% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

10 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Artifact sets

4pc Marechaussee Hunter
4pc Marechaussee Hunter
4pc Finale of the Deep Galleries
4pc Finale of the Deep Galleries
4pc Blizzard Strayer
4pc Blizzard Strayer
Placeholder Options
Placeholder Options

Weapons

5★ Azurelight
5★ Azurelight
5★  Primordial Jade Cutter ,  Haran Geppaku Futsu ,  Mistsplitter Reforged
5★ Primordial Jade Cutter , Haran Geppaku Futsu , Mistsplitter Reforged
4★ Calamity of Eshu
4★ Calamity of Eshu
4★ Finale of the Deep
4★ Finale of the Deep
+2 options
5★ CRIT Swords
5★ CRIT Swords
4★  The Black Sword ,  Kagotsurube Isshin
4★ The Black Sword , Kagotsurube Isshin

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

SandsATK%General
GobletCryo DMG Bonus / ATK%General
CircletCRIT > ATK%General

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Havoc: Sunder

Havoc: Sunder

Ability type / unlock: Normal Attack · Level 10

Displayed stats
  • 1-Hit DMG 107.8%
  • 2-Hit DMG 98.4%
  • 3-Hit DMG 64.1%+64.1%
  • 4-Hit DMG 120.2%
  • 5-Hit DMG 163.9%
  • Charged Attack DMG 132.1%×2
  • Charged Attack Stamina Cost 20.0
  • Plunge DMG 126.4%
  • Low/High Plunge DMG 253%/316%
Havoc: Warp

Havoc: Warp

Ability type / unlock: Elemental Skill · Level 10

Displayed stats
  • 1-Hit DMG 262.6%
  • 2-Hit DMG 236.8%
  • 3-Hit DMG 149.7%+149.7%
  • 4-Hit DMG 159.2%+159.2%
  • 5-Hit DMG 388.7%
  • Charged Attack DMG 88.1%×3
  • Charged Attack Stamina Cost 20.0
  • Plunge DMG 126.4%
  • Low/High Plunge DMG 253%/316%
  • Seven-Phase Flash Mode Duration 12.5s
  • Max Serpent's Subtlety 100.0
  • CD 8.0s
Havoc: Ruin

Havoc: Ruin

Ability type / unlock: Elemental Burst · Level 10

Displayed stats
  • Slash DMG 221.0% ×5
  • Final Slash DMG 368.3%
  • Serpent's Subtlety Bonus 34.78% ATK Per Point
  • 0/1/2/3 Void Rift Absorption DMG Bonus 8.0%/12.0%/16.0%/20.0%
  • CD 15.0s
Mutual Weapons Mentorship

Mutual Weapons Mentorship

Ability type / unlock: Passive talent ·

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter1when · if
Reason Beyond Reason

Reason Beyond Reason

Ability type / unlock: Passive talent ·

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter3self · if
Parameter8if · each
Return to Oblivion

Return to Oblivion

Ability type / unlock: Passive talent ·

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
stacks3each
Parameter1each
Parameter110%when · DMG
Parameter120%when · DMG
Parameter170%when · DMG
Parameter105%when · DMG
Parameter115%when · DMG
Parameter160%when · DMG
Far to Fall

Far to Fall

Ability type / unlock: Constellation · C1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Scaling / ATK500%if · DMG · ATK
Into the Abyss

Into the Abyss

Ability type / unlock: Constellation · C2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter10after
Parameter10up to · DMG
Parameter12.5swhile · after
Parameter70%while · ATK
Serendipitous Sin

Serendipitous Sin

Ability type / unlock: Constellation · C3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter15maximum
Fractured Flow

Fractured Flow

Ability type / unlock: Constellation · C4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
ATK10%each · ATK
ATK20%each · ATK
ATK40%each · ATK
End of Wishes

End of Wishes

Ability type / unlock: Constellation · C5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter15maximum
To the Source

To the Source

Ability type / unlock: Constellation · C6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter1if
Parameter15seach
stacks3each
Scaling / ATK750%each · DMG · ATK
Parameter1when · while · if
Parameter3when · if
Scaling / ATK180%each · DMG · ATK
Parameter1when · while · DMG
Parameter80%each · DMG · ATK
times3each · DMG · ATK

Displayed stats

Level 90/90

Base HP 12,417
Base ATK 359
Base DEF 806
CRIT DMG 38.4%

Investment & configurations

Practice sequence

tE with N5D (CD / sQ) spam

Practice sequence

team > hEQ > team > tE with N5D (CD) spam

Practice sequence

hEQ

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 5.7

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