
Genshin Impact
Xinyan character profile
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Dance on Fire
Ability type / unlock: Normal Attack · Level 10
Displayed stats
- 1-Hit DMG 151.3%
- 2-Hit DMG 146.2%
- 3-Hit DMG 188.7%
- 4-Hit DMG 229.0%
- Charged Attack Cyclic DMG 123.6%
- Charged Attack Final DMG 224%
- Charged Attack Stamina Cost 40.0/s
- Max Duration 5.0s
- Plunge DMG 147.4%
- Low/High Plunge DMG 295%/368%

Sweeping Fervor
Ability type / unlock: Elemental Skill · Level 10
Displayed stats
- Swing DMG 305%
- Shield Level 1 DMG Absorption 187.3% DEF+1101
- Shield Level 2 DMG Absorption 220.3% DEF+1296
- Shield Level 3 DMG Absorption 259.2% DEF+1524
- DoT 60.5%
- Shield Duration 12.0s
- CD 18.0s

Riff Revolution
Ability type / unlock: Elemental Burst · Level 10
Displayed stats
- Skill DMG 613%
- Pyro DoT 72%
- Duration 2.0s
- CD 15.0s
- Energy Cost 60

A Rad Recipe
Ability type / unlock: Passive talent ·
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|
| Parameter | 12% | when · per · DEF |
|---|

"The Show Goes On, Even Without an Audience..."
Ability type / unlock: Passive talent ·
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|
| Shield | 2 | Shield |
|---|
| Parameter | 1 | Shield |
|---|
| Shield | 3 | Shield |
|---|
| Parameter | 2 | Shield |
|---|

"...Now That's Rock 'N' Roll!"
Ability type / unlock: Passive talent ·
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|
| Physical DMG | 15% | Physical DMG · DMG |
|---|

Fatal Acceleration
Ability type / unlock: Constellation · C1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|
| Parameter | 12% | ATK |
|---|
| Parameter | 5s | ATK |
|---|

Impromptu Opening
Ability type / unlock: Constellation · C2
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|
| Parameter | 100% | when · if · Physical DMG · DMG · CRIT Rate |
|---|
| Shield | 3 | when · Physical DMG · DMG · CRIT Rate |
|---|

Double-Stop
Ability type / unlock: Constellation · C3
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|
| Parameter | 15 | maximum |
|---|

Wildfire Rhythm
Ability type / unlock: Constellation · C4
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|
| Parameter | 15% | DMG |
|---|
| Parameter | 12s | DMG |
|---|

Screamin' for an Encore
Ability type / unlock: Constellation · C5
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|
| Parameter | 3 | if |
|---|
| Parameter | 15 | maximum |
|---|

Rockin' in a Flaming World
Ability type / unlock: Constellation · C6
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|
| Parameter | 30% | Stamina |
|---|
| Scaling / DEF | 50% | ATK · DEF |
|---|
Displayed stats
Level 90/90
Base HP 11,201
Base ATK 249
Base DEF 799
ATK 24.0%
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Build around elemental reactions and the time each character actually spends on field. Energy generation matters as much as damage: a burst that is unavailable breaks the next rotation. Invest in a compact team before chasing perfect artifact substats.