
Yaoyao build
Equipment options · Main stats · Team examples
For Yaoyao, compare 4pc Deepwood Memories while keeping the recommended Energy Recharge or HP% · HP% · HP% or Healing Bonus setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Equipment options
16 optionsStart with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.
Weapons
Main stats
Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Toss 'N' Turn Spear
Ability type / unlock: Normal Attack · Level 10
Displayed stats
- 1-Hit DMG 100.8%
- 2-Hit DMG 93.8%
- 3-Hit DMG 62.0%+65.1%
- 4-Hit DMG 154.1%
- Charged Attack DMG 222.7%
- Charged Attack Stamina Cost 25.0
- Plunge DMG 126.4%
- Low/High Plunge DMG 253%/316%

Raphanus Sky Cluster
Ability type / unlock: Elemental Skill · Level 10
Displayed stats
- White Jade Radish DMG 53.9%
- White Jade Radish Healing 3.09% Max HP+363
- Yuegui: Throwing Mode Duration 10.0s
- White Jade Radish Duration 5.0s
- CD 15.0s

Moonjade Descent
Ability type / unlock: Elemental Burst · Level 10
Displayed stats
- Skill DMG 206.2%
- Adeptal Legacy White Jade Radish DMG 129.9%
- Adeptal Legacy White Jade Radish Healing 3.63% Max HP+427
- Dendro RES Bonus 50%
- Adeptal Legacy Duration 5.0s
- CD 20.0s
- Energy Cost 80

Tailing on Tiptoes
Ability type / unlock: Passive talent ·

Starscatter
Ability type / unlock: Passive talent ·

In Others' Shoes
Ability type / unlock: Passive talent ·
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|---|---|
| HP | 1s | when · HP |
| Scaling / HP | 0.8% | HP |

Adeptus' Tutelage
Ability type / unlock: Constellation · C1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|---|---|
| DMG Bonus | 15% | when · Stamina · DMG · DMG Bonus |
| DMG Bonus | 8s | Stamina · DMG · DMG Bonus |
| Stamina | 15 | Stamina · DMG · DMG Bonus |
| Parameter | 5s | Stamina |

Innocent
Ability type / unlock: Constellation · C2
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|---|---|
| Energy | 3 | if · Energy |
| Parameter | 0.8s | Energy |

Loyal and Kind
Ability type / unlock: Constellation · C3
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 15 | maximum |

Winsome
Ability type / unlock: Constellation · C4
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|---|---|
| Scaling / HP | 0.3% | HP |
| HP | 8s | HP |
| Parameter | 120 | maximum |

Compassionate
Ability type / unlock: Constellation · C5
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 15 | maximum |

Beneficent
Ability type / unlock: Constellation · C6
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed upgrade
| Parameter | Value | Condition markers |
|---|---|---|
| Scaling / ATK | 75% | DMG · ATK |
| Scaling / HP | 7.5% | HP |
| Parameter | 2 | maximum |
Displayed stats
Level 90/90
Team examples
A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.
Test your setup
Before adding damage, make sure the important ability is available on the next cycle. Test against the same enemy and watch the moment the team runs out of energy.
Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.











