GachaBuilds
Soda: Twinkling Bunny
Goddess of Victory: NIKKE

Soda: Twinkling Bunny build

Equipment options · Main stats · Team examples

Your build plan

For Soda: Twinkling Bunny, compare Bastion Cube while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

PVE Cubes

Bastion Cube
Bastion Cube
Resilience Cube
Resilience Cube
Destruction Cube
Destruction Cube

PVP Cubes

Bastion Cube
Bastion Cube
Resilience Cube
Resilience Cube

Character information

SSR rarityBurstAttackerShotgunIronTetra

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Normal Attack

Ability type / unlock: Shotgun · Mode: Normal Ammo: 9 Reload: 2.03 s

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / ATK231.6%Damage · ATK
Damage200%when · Damage

Lucky Golden Chip

Ability type / unlock: Passive · Cooldown: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter3after
Damage1.32%up to · Damage
time50up to · Damage
Damage10.51%Damage
Parameter2Damage

Beginner's Rewards

Ability type / unlock: Passive · Cooldown: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter3when
stack10
stack20
Scaling / ATK52.04%Damage · ATK
Parameter2when
Scaling / ATK85.02%Damage · ATK

Onward, Soda!

Ability type / unlock: Active · Cooldown: 40 s

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter17after
Parameter1all enemies
Scaling / ATK628.7%Damage · ATK
Parameter2when
Parameter20when
Parameter3when
Parameter30when
ATK65.25%ATK
Parameter15ATK

Investment & configurations

Skill investment PVE

PVE investment 4/4/4 → 4/7/7 → 7/10/7 (→ 10/10/10 )

Skill investment PVP

PVP investment 4/4/4 → 7/4/7 → 7/4/10 (→ 7/10/10 )

Overload essential

Ideal 1-2× Max Ammo 4× Elemental Damage 4× ATK

Overload ideal

Filler 1-2× Hit Rate 1-2× Crit Rate 1-2× Crit Damage

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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