GachaBuilds
Lua
Lost Sword

Lua build

Equipment options · Main stats · Team examples

Your build plan

For Lua, compare Elgrad Sword Art Journal (Lua) while keeping the recommended Critical Damage%, HP% · Crit Resistance % = Block Chance % · Attack%, Critical Damage% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

2 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards

Elgrad Sword Art Journal (Lua)
Lingering Allure (Anessa)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

RuneCritical Damage%, HP%
ArmorCrit Resistance % = Block Chance %
WeaponAttack%, Critical Damage%
SpecialAttack%, Critical Damage%
AccessoryHP%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Passive 1 = Passive 2 = Active = Ultimate

Character information

5 ★ShockKnightFront

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Lightning Slash (Ultimate)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage702Damage Dealt · Damage
Parameter846Damage Dealt · Damage
Parameter990Damage Dealt · Damage
Parameter1206Damage Dealt · Damage
Parameter1422%Damage Dealt · Damage
Parameter1Effect : Shocked
Damage5%when · Damage · ATK
Parameter2self · Effect : Apply Buff
Speed+20Speed
Speed25Speed
Speed30Speed
Speed37.5Speed
Parameter45%Speed
Parameter30sCooldown

Lighting Strike (Active Skill)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage192Damage Dealt · Damage
Parameter228Damage Dealt · Damage
Parameter264Damage Dealt · Damage
Parameter318Damage Dealt · Damage
Parameter372%Damage Dealt · Damage
Parameter1Effect : Shocked
Damage5%when · Damage · ATK
Parameter2if · Effect : Check Target Name · Damage
Parameter3if · Effect 2: Check Target Name · Damage
Parameter30if · Effect 2: Check Target Name · Damage
Parameter36if · Effect 2: Check Target Name · Damage
Parameter42if · Effect 2: Check Target Name · Damage
Parameter51if · Effect 2: Check Target Name · Damage
Damage60%if · Effect 2: Check Target Name · Damage
Parameter6sCooldown

Quick Draw (Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1Effect : Additional Damage · Damage
Parameter70Effect 1: Additional Damage · Damage
Parameter85Effect 1: Additional Damage · Damage
Parameter100Effect 1: Additional Damage · Damage
Parameter122Effect 1: Additional Damage · Damage
Parameter144%Effect 1: Additional Damage · Damage
time1Effect 1: Additional Damage · Damage
Parameter2when · Effect : Change Cooldown
Parameter1self · when · Effect 2: Change Cooldown
Parameter1sCooldown

Immersion (Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1self · Effect : Attack More Targets
Parameter2Basic Attack
Parameter2self · Effect : Apply Buff

Transcendence 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP20%HP

Transcendence 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter30%HP

Transcendence 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter40%HP

Transcendence 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter50%HP

Transcendence 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter60%HP

Awakening

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%HP
Parameter80%HP

Displayed stats

HP 0
DEF 0

Investment & configurations

Dupe Priority

Card > Transcend

Transcend Target

Transcend 5

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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