GachaBuilds
Ran
Lost Sword

Ran build

Equipment options · Main stats · Team examples

Your build plan

For Ran, compare Elgrad Sword Art Journal (Lua) while keeping the recommended Critical Damage%, HP% if struggling to survive · Crit Resistance % = Block Chance % · Critical Damage%, Attack% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

4 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards

Elgrad Sword Art Journal (Lua)
Moonlight Swordplay (Ran)
Lingering Allure (Anessa)
Charm (Lilith)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

RuneCritical Damage%, HP% if struggling to survive
ArmorCrit Resistance % = Block Chance %
WeaponCritical Damage%, Attack%
SpecialAttack%, Critical Damage%
AccessoryHP%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Passive 1 = Passive 2 > Active = Ultimate

Character information

5 ★HolyKnightFront

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Dance of the Blue Moon (Ultimate)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage832Damage Dealt · Damage
Parameter896Damage Dealt · Damage
Parameter992Damage Dealt · Damage
Parameter1088Damage Dealt · Damage
Parameter1184%Damage Dealt · Damage
Parameter1all enemies · Target · Effect : Apply Debuff
Parameter-6all enemies · Target · Effect 1: Apply Debuff
Parameter8all enemies · Target · Effect 1: Apply Debuff
Parameter10all enemies · Target · Effect 1: Apply Debuff
Parameter12all enemies · Target · Effect 1: Apply Debuff
Parameter14%all enemies · Target · Effect 1: Apply Debuff
second10DMG
Parameter2DMG
Parameter50Damage · DMG
Parameter75Damage · DMG
Parameter100Damage · DMG
Parameter125Damage · DMG
Damage150%Damage · DMG
second33Cooldown

Moonlight Dance (Active Skill)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage476Damage Dealt · Damage
Parameter518Damage Dealt · Damage
Parameter560Damage Dealt · Damage
Parameter616Damage Dealt · Damage
Parameter672%Damage Dealt · Damage
Parameter35all enemies · Damage · DMG
Parameter45Damage · DMG
Parameter60Damage · DMG
Parameter75Damage · DMG
Damage90%Damage · DMG
second10Cooldown

Swordmaster (Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1self · Effect : Apply Buff
Parameter+32self · Effect 1: Apply Buff
Parameter44self · Effect 1: Apply Buff
Parameter56self · Effect 1: Apply Buff
Parameter72self · Effect 1: Apply Buff
Parameter88%self · Effect 1: Apply Buff
Parameter2self · Effect : Apply Buff
Parameter+5self · Effect 2: Apply Buff
Parameter7self · Effect 2: Apply Buff
Parameter9self · Effect 2: Apply Buff
Parameter12self · Effect 2: Apply Buff
Parameter15%self · Effect 2: Apply Buff

Intimidation (Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter-2all enemies · Effect: Apply Debuff
Parameter4all enemies · Effect: Apply Debuff
Parameter6all enemies · Effect: Apply Debuff
Parameter8all enemies · Effect: Apply Debuff
Parameter10%all enemies · Effect: Apply Debuff

Transcendence 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP20%HP

Transcendence 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter30%HP

Transcendence 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter40%HP

Transcendence 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter50%HP

Transcendence 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter60%HP

Awakening

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%HP
Parameter80%HP

Displayed stats

HP 0
DEF 0

Investment & configurations

Dupe Priority

Card > Transcend

Transcend Target

Transcend 5

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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