GachaBuilds
Adler
Neverness to Everness

Adler build

Equipment options · Main stats · Team examples

Your build plan

For Adler, compare Umbrella while keeping the recommended DEF % > DEF > Break Intensity > Cycle Intensity > DMG % · DEF % > DEF > Break Intensity > Cycle Intensity > DMG % setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

4 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Weapons

Umbrella
Umbrella(M 5 )
The Great Thief
The Great Thief(M 5 )

Gear sets

Kingdom's Guard
Kingdom's Guard
Speedy Hedgehog
Speedy Hedgehog

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main StatsDEF % > DEF > Break Intensity > Cycle Intensity > DMG %
Sub StatsDEF % > DEF > Break Intensity > Cycle Intensity > DMG %

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Deliverance

Evil's Bane

Tranquility

Pristine Reflection

Temperance

Righteous Heart

Form

Ability type / unlock: Awakening 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stacks20when

Sensation

Ability type / unlock: Awakening 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG Bonus3%each · DMG · DMG Bonus

Perception

Ability type / unlock: Awakening 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%Shield

Formation

Ability type / unlock: Awakening 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / DEF50%when · Damage · DEF

Discernment

Ability type / unlock: Awakening 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy20when · Energy

All Forms Are Void

Ability type / unlock: Awakening 6

Cleanse

Ability type / unlock: 3-Awakening Bonus

Enlightened Guardian

Ability type / unlock: 6-Awakening Bonus

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG10%while · DMG

Coffee Master

Type III Specialization

Ability type / unlock: Type 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DEF12%each · DEF

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 1

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