GachaBuilds
Shinku
Neverness to Everness

Shinku build

Equipment options · Main stats · Team examples

Your build plan

For Shinku, compare Blushing Mirage while keeping the recommended Crit Rate > Crit DMG > ATK % > Cosmos DMG % · Crit Rate > Crit DMG > DMG % > ATK % > ATK setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

7 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Weapons

Blushing Mirage
Blushing Mirage(M 1 )
Fluff of Ferocity
Fluff of Ferocity(M 1 )
Camellia Society
Camellia Society(M 1 )
A Time Will Come
A Time Will Come(M 5 )

Gear sets

Lost Radiance
Lost Radiance
Street Boxer
Street Boxer
Fireflies and the Forest
Fireflies and the Forest

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main StatsCrit Rate > Crit DMG > ATK % > Cosmos DMG %
Sub StatsCrit Rate > Crit DMG > DMG % > ATK % > ATK

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Special Combat Arts

High-Speed Breach

Crimson Fury

Breaching Tactics

Lone Stride

Wrathscale

Rain-Lashed Alley

Ability type / unlock: Awakening 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / DEF12%Damage · DEF

Pre-Dawn Training Grounds

Ability type / unlock: Awakening 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Resistance10%after · Resistance
Resistance20safter · Resistance

Sunset Beach

Ability type / unlock: Awakening 3

Snowfall Slope

Ability type / unlock: Awakening 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stacks16
stacks16when · each
DMG20%DMG

Room of Laughter

Ability type / unlock: Awakening 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DEF50%HP · DEF · Resistance
Parameter50%after · HP · ATK · DEF
Scaling / ATK300%after · HP · ATK · DEF

Dragon's Treasure

Ability type / unlock: Awakening 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter30%Damage

Awakened Resolve

Ability type / unlock: 3-Awakening Bonus

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1Basic Attack
Parameter30%while · DMG

Crimson Hero

Ability type / unlock: 6-Awakening Bonus

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
CRIT Rate10%Damage · CRIT Rate · DEF
Scaling / DEF15%Damage · CRIT Rate · DEF

Sneaking a Break

Always Up for a Challenge

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1Stamina
Stamina2Stamina
Stamina6Stamina
Parameter2Stamina
Stamina1Stamina
Stamina3Stamina

Special Trait

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter2swhen
Parameter1when · while · per
times8up to
DMG100%each · DMG · Basic Attack
Parameter215.9%each · DMG · Basic Attack · Energy
Parameter11each · DMG · Basic Attack · Energy

Type III Specialization

Ability type / unlock: Type 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
CRIT DMG16%each · DMG · CRIT DMG
GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 1.2

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