GachaBuilds
Ayaka Sakai
Persona 5: The Phantom X

Ayaka Sakai build

Equipment options · Main stats · Team examples

Your build plan

For Ayaka Sakai, compare Trust + Prosperity while keeping the recommended HP Recovery · HP · HP setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards · Investment & configurations

Trust + Prosperity
Trust + ProsperitySuggested Card Setup
Departure + Control
Departure + ControlAlternative Card Setups
Trust + Power
Trust + PowerAlternative Card Setups

Weapons

Rock 'n' Roller
Superstar

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

MoonHP Recovery
StarHP
SkyHP
Substats

Attack % > HP %

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skill 3 > Skill 2 > Thief Tactics > Skill 1

Character information

5 ✷ElectricStrategistChordCalliope

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Distortion

Distortion

Ability type / unlock: Cost: 20 SP Target: AoE Type: Electric

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK85.4%DMG · ATK
Scaling / ATK83.3%if · Loyal Listener · DMG · ATK
Parameter85.4%Damage
turns2
Parameter83.3%if · Damage
hit1Damage
Unison Notes

Unison Notes

Ability type / unlock: Cost: 20 SP Target: Single Type: Buff

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1up to
Parameter24%up to
Parameter1220up to
turns3up to
Catchy Hook

Catchy Hook

Ability type / unlock: Cost: 25 SP Target: Single Type: Buff

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1HIGHLIGHT · Damage
Damage78.1%HIGHLIGHT · Damage
Damage78.1%Damage
Thief Tactics

Thief Tactics

Ability type / unlock: Cost: - Target: AoE Type: Electric

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter4Damage
Damage45.5%Damage
Parameter10%while · each · up to · after
Parameter40%while · each · up to · after
Backing Track

Backing Track

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter24.0%when
turn1when
times1.5when
Chorus Effect

Chorus Effect

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK15%after · HIGHLIGHT · HP · ATK
HP1350after · HIGHLIGHT · HP · ATK
HP15.0%after · HP
Parameter1350HP

Opening Act

Ability type / unlock: Awareness 0

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%when · up to
Parameter40%when · up to
turn1before
turns3each · up to

Hard Rock

Ability type / unlock: Awareness 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turns3per · at the start
Critical Rate15%Critical Rate

Crescendo Shout

Ability type / unlock: Awareness 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage30%when · Damage
turn1when · Damage

Amplifier

Ability type / unlock: Awareness 3

Spotlight

Ability type / unlock: Awareness 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turn1

Shredding

Ability type / unlock: Awareness 5

Spirit of Rock

Ability type / unlock: Awareness 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turn1per · up to · Finale: Range Unleash
turns2per · up to · Finale: Range Unleash
DMG15%all allies · up to · after · Finale: Range Unleash · DMG
stacks2all allies · up to · after · Finale: Range Unleash · DMG
turn1per
Damage20%up to · Damage
stacks2up to · Damage

Investment & configurations

Awareness Priority

A1 > A6 > A4 > A2

GACHABUILDS

Test your setup

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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