GachaBuilds
Chizuko Nagao
Persona 5: The Phantom X

Chizuko Nagao build

Equipment options · Main stats · Team examples

Your build plan

For Chizuko Nagao, compare Departure + Control while keeping the recommended HP · Ailment Accuracy · HP setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

4 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards · Investment & configurations

Departure + Control
Departure + ControlSuggested Card Setup
Harmony + Truth
Harmony + TruthAlternative Card Setups

Weapons

Gravitational Force
Jolting Pulse

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

MoonHP
StarAilment Accuracy
SkyHP
Substats

Ailment Accuracy

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skill 1 > Skill 3 > Thief Tactics > Skill 2

Character information

Chizuko Nagao4 ✷NuclearSaboteurVinoAmpelos

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Marker Bomb

Marker Bomb

Ability type / unlock: Cost: 20 SP Target: Single Type: Nuclear

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK170.8%up to · DMG · ATK · DEF
DMG1up to · DMG · ATK · DEF
Scaling / DEF22.5%up to · DMG · ATK · DEF
DEF37.27%up to · DMG · ATK · DEF
Carpet Bombing

Carpet Bombing

Ability type / unlock: Cost: 22 SP Target: AoE Type: Nuclear

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK91.5%DMG · ATK
Parameter40%DMG · ATK
Concentrated Fire

Concentrated Fire

Ability type / unlock: Cost: 24 SP Target: Single Type: Nuclear

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK195.2%DMG · ATK
DMG1DMG · ATK
Parameter1DMG · DMG Taken
stack1up to · DMG · DMG Taken
Parameter11.3%up to · DMG · DMG Taken
DMG Taken18.75%up to · DMG · DMG Taken
turns2up to · DMG · DMG Taken
stacks3up to · DMG · DMG Taken
Combat Skills

Combat Skills

Ability type / unlock: Cost: - Target: Single Type: Nuclear

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK324.52%HIGHLIGHT · DMG · ATK
DMG1HIGHLIGHT · DMG · ATK
Parameter75%HIGHLIGHT · DMG · ATK
Parameter2HIGHLIGHT · DMG · ATK
Annihilation

Annihilation

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG Taken15%Radiation · DMG · DMG Taken
Tactics

Tactics

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK45%ATK

My Temper

Ability type / unlock: Awareness 0

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turns2when · Radiation
DMG Taken15%Radiation · DMG · DMG Taken

One Is Better Than Two

Ability type / unlock: Awareness 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter15%Wind DMG · DMG · DMG Taken

Then... Let's Fight!

Ability type / unlock: Awareness 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to
Parameter15Carpet Bombing

Great Strategist

Ability type / unlock: Awareness 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%when · up to
turns2when · up to
stacks3when · up to

Roaring Engine

Ability type / unlock: Awareness 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to
Parameter15Combat Skills

Veteran Pilot

Ability type / unlock: Awareness 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG Taken35.2%HIGHLIGHT · DMG · DMG Taken
turns2HIGHLIGHT · DMG · DMG Taken

BOOM! BOOM!

Ability type / unlock: Awareness 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1Radiation · ATK
ATK10%ATK
Parameter2DMG
DMG10%DMG

Investment & configurations

Awareness Priority

A6 > A1 > A2 > A4

GACHABUILDS

Test your setup

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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