GachaBuilds
Luuk Herssen
Wuthering Waves

Luuk Herssen build

Equipment options · Main stats · Team examples

Your build plan

For Luuk Herssen, compare Daybreaker's Spine while keeping the recommended CRIT Rate / CRIT DMG · Spectro DMG · ATK% = Spectro DMG setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

13 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Weapons

Daybreaker's Spine
Daybreaker's Spine(R 1 )
Pulsation Bracer
Pulsation Bracer(R 1 )
Blazing Justice
Blazing Justice(R 1 )
Moongazer's Sigil
Moongazer's Sigil(R 1 )
+8 options
Verity's Handle
Verity's Handle(R 1 )
Tragicomedy
Tragicomedy(R 1 )
Abyss Surges
Abyss Surges(R 1 )
Celestial Spiral
Celestial Spiral(R 5 )
Aether Strike
Aether Strike(R 5 )
Stonard
Stonard(R 5 )
Hollow Mirage
Hollow Mirage(R 5 )
Legend of Drunken Hero
Legend of Drunken Hero(R 5 )

Echo sets

Rite of Gilded Revelation
Rite of Gilded Revelation

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

4 costCRIT Rate / CRIT DMG
3 costSpectro DMG
3 costATK% = Spectro DMG
1 costATK%
1 costATK%
Substats

Energy Regen (Until Satisfied) > CRIT DMG = CRIT Rate > ATK% = Basic DMG% > ATK

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Res. Skill > Res. Liberation > Basic Attack > Forte Circuit > Intro Skill

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Such is Light

Reunion of All the Fallen

Rewritten in Winter's Margins

Spark from the Frost

Silent Debate of Light

Pulses Under the Snow

Uncaused Diagnosis

Bow to the Last Light

Sequence Node 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter150%DMG · DMG Bonus
stacks1when

Sequence Node 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter60%DMG
points10when · if · Damage
Damage10%if · Damage
Parameter60%if · up to · DMG
Parameter30%if · up to · DMG

Sequence Node 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter136%DMG
times4per · up to

Sequence Node 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG20%after · DMG · Break DMG
DMG20sDMG · Break DMG

Sequence Node 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG Bonus80%before · DMG · DMG Bonus
Parameter50%DMG · Charge
Parameter2sDMG · Charge
Charge1DMG · Charge

Sequence Node 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG30%DMG
Parameter25sDMG
DMG Bonus40%up to · DMG · DMG Bonus
DMG Bonus120%up to · DMG · DMG Bonus
GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 3.6

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