GachaBuilds
Dialyn
Zenless Zone Zero

Dialyn build

Equipment options · Main stats · Team examples

Your build plan

For Dialyn, compare Yesterday Calls while keeping the recommended CRIT Rate% · ATK% >= Physical DMG% = PEN Ratio% · Energy Regen setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

W-Engines

Yesterday Calls
Yesterday Calls(S 1 )
Hellfire Gears
Hellfire Gears(S 1 )
Steam Oven
Steam Oven(S 5 )
Precious Fossilized Core
Precious Fossilized Core(S 5 )

Drive Disc sets

King of the Summit
King of the Summit( 4 -PC)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Disk 4CRIT Rate%
Disk 5ATK% >= Physical DMG% = PEN Ratio%
Disk 6Energy Regen
Substats

CRIT RATE (until 100%) > CRIT DMG = ATK% > PEN > ATK

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Chain Attack > Special Attack > Assist > Basic Attack > Dodge

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Core Passive Five-Star Service Hotline

Core Passive Five-Star Service Hotline

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Lv. 1

ParameterValueCondition markers
Parameter60upon entering
Impact50%if · each · maximum · up to · CRIT Rate · Impact
Parameter1.4if · each · maximum · up to · CRIT Rate · Impact
Parameter1%if · each · maximum · up to · CRIT Rate · Impact
Parameter100each · maximum · up to · Impact
Parameter8sper
DMG2swhile · if · before · DMG
Parameter15%before · DMG
Parameter0.6while · per
Parameter7.5per
Parameter120each · maximum · up to
Parameter90when · Chain Attack
Parameter60when
Parameter90when
Parameter90Chain Attack
Parameter90each
Parameter1each
Parameter1maximum
Additional Ability External Line

Additional Ability External Line

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter50%DMG · CRIT DMG · Rupture
Parameter40%while · DMG
Parameter15swhile · DMG
Parameter35sif
Parameter10sif
Scaling / ATK320%per · DMG · ATK
Rupture400%per · DMG · Rupture
Basic Attack: Happy to Be of Service

Basic Attack: Happy to Be of Service

Basic Attack: Rock, Paper, Scissors

Basic Attack: Rock, Paper, Scissors

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter40%DMG · DMG Taken
Dodge: Line Busy

Dodge: Line Busy

Dash Attack: Sudden Call

Dash Attack: Sudden Call

Dodge Counter: Number Unavailable

Dodge Counter: Number Unavailable

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Basic Attack4after · Basic Attack
EX Special Attack: Get Lost!

EX Special Attack: Get Lost!

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1Physical DMG · DMG
Special Attack: Welcome Gesture

Special Attack: Welcome Gesture

EX Special Attack: Rock

EX Special Attack: Rock

EX Special Attack: Scissors

EX Special Attack: Scissors

EX Special Attack: Paper!

EX Special Attack: Paper!

Chain Attack: Welcome Mat

Chain Attack: Welcome Mat

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Basic Attack4after · Basic Attack
Ultimate: Service Stopped for Number Dialed

Ultimate: Service Stopped for Number Dialed

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Basic Attack4after · Basic Attack
Assist Follow-Up: Back-to-Back Calls

Assist Follow-Up: Back-to-Back Calls

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Basic Attack4after · Basic Attack
Character is invulnerable while using this skill.

Character is invulnerable while using this skill.

Quick Assist: Forward Call

Quick Assist: Forward Call

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Basic Attack4after · Basic Attack

Boundless Hospitality

Ability type / unlock: Mindscape 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter16%per
Parameter15%while

24/7 Hotline

Ability type / unlock: Mindscape 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG20%when · DMG
DMG15%when · DMG

Call From the Hollow

Ability type / unlock: Mindscape 3

The Past Never Fades

Ability type / unlock: Mindscape 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy20upon entering · Energy
Parameter500while · ATK

Lies

Ability type / unlock: Mindscape 5

Truth

Ability type / unlock: Mindscape 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / ATK480%Physical DMG · DMG · ATK
times12up to · DMG

Displayed stats

Dialyn Stats at level 60 (including Core passive bonuses).

HP 8250
DEF 612
ATK 758
CRIT Rate 19.4 %
CRIT DMG 50 %
PEN Ratio 0 %
Impact 110
Anomaly Mastery 94
Anomaly Proficiency 93
Energy Regen 1.2

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Before adding damage, make sure the important ability is available on the next cycle. Test against the same enemy and watch the moment the team runs out of energy.

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 2.4

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