GachaBuilds
Astra Yao
Zenless Zone Zero

Astra Yao build

Equipment options · Main stats · Team examples

Your build plan

For Astra Yao, compare Elegant Vanity while keeping the recommended ATK% · ATK% · Energy Regen = ATK% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

6 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

W-Engines

Elegant Vanity
Elegant Vanity(S 1 )
Bashful Demon
Bashful Demon(S 5 )
Kaboom the Cannon
Kaboom the Cannon(S 5 )
The Vault
The Vault(S 5 )

Drive Disc sets

Astral Voice
Astral Voice( 4 -PC)
Moonlight Lullaby
Moonlight Lullaby( 4 -PC)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Disk 4ATK%
Disk 5ATK%
Disk 6Energy Regen = ATK%
Disk 4ATK%
Disk 5ATK%
Disk 6Energy Regen = ATK%
Substats

ATK% > Flat ATK (Top Priorities Until Ability Cap) > Anomaly Proficiency > PEN

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Special Attack > Chain Attack > Assist > Dodge > Basic Attack

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Core Passive Graceful Andante

Core Passive Graceful Andante

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Lv. 1

ParameterValueCondition markers
Scaling / ATK22%maximum · up to · ATK
Parameter1maximum · up to · ATK
Parameter200maximum · up to · ATK
Parameter20sup to
Parameter30sup to
Additional Ability Moonlit Frenzy

Additional Ability Moonlit Frenzy

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1Basic Attack
Parameter3Basic Attack
Basic Attack: "Capriccio"

Basic Attack: "Capriccio"

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter3Charge
Parameter3after
Basic Attack: Interlude

Basic Attack: Interlude

Basic Attack: Chorus

Basic Attack: Chorus

Basic Attack: Finale

Basic Attack: Finale

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1Energy
Parameter3Energy
Dodge: "Mini Waltz"

Dodge: "Mini Waltz"

Dash Attack: "Lunar Eclipse Melody"

Dash Attack: "Lunar Eclipse Melody"

Dodge Counter: "Umbrella Waltz"

Dodge Counter: "Umbrella Waltz"

Special Attack: "Windchimes & Oaths"

Special Attack: "Windchimes & Oaths"

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1Charge
Parameter4Charge
Idyllic Cadenza

Idyllic Cadenza

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter40%DMG
Chord

Chord

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy25Energy
Parameter1Energy
Parameter3swhen · per
Parameter1swhen · per
Energy25Chain Attack · Energy
Parameter1Chain Attack · Energy
Chain Attack: "Tipsy Concerto"

Chain Attack: "Tipsy Concerto"

Ultimate: "Fantasian Sonata"

Ultimate: "Fantasian Sonata"

Assist Follow-Up: "Three Lifetimes of Fate"

Assist Follow-Up: "Three Lifetimes of Fate"

Evasive Assist: "Two Hearts"

Evasive Assist: "Two Hearts"

Quick Assist: "One Luminous Sky"

Quick Assist: "One Luminous Sky"

12-Tone Equal Temperament

Ability type / unlock: Mindscape 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter6%when · up to
times3up to
Parameter30sup to
Parameter1upon entering
Parameter000upon entering
stack1when
Parameter60swhen
Parameter1swhen

Art of Greed

Ability type / unlock: Mindscape 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter19%maximum · ATK
Parameter400maximum
Parameter1Chain Attack

Interwoven Staff Notation

Ability type / unlock: Mindscape 3

Hair Upon Your Nape

Ability type / unlock: Mindscape 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter15sif · after · Chain Attack
Parameter1swhen
Parameter3sif · DMG
Scaling / ATK300%DMG · ATK
Anomaly Buildup50%Anomaly Buildup
Daze50%Daze

Proxy and Silk String

Ability type / unlock: Mindscape 5

We Are the World

Ability type / unlock: Mindscape 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter200%DMG · CRIT Rate
Parameter80%CRIT Rate
Basic Attack3when · CRIT Rate · Basic Attack
CRIT Rate80%CRIT Rate · Basic Attack

Displayed stats

Astra Yao Stats at level 60 (including Core passive bonuses).

HP 8609
DEF 600
ATK 715
CRIT Rate 5 %
CRIT DMG 50 %
PEN Ratio 0 %
Impact 83
Anomaly Mastery 93
Anomaly Proficiency 92
Energy Regen 1.56

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Before adding damage, make sure the important ability is available on the next cycle. Test against the same enemy and watch the moment the team runs out of energy.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 2.2

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