For Yuzuha, compare Weeping Cradle while keeping the recommended ATK% >= Anomaly Proficiency · ATK% >= PEN Ratio% · Anomaly Mastery = ATK% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Equipment options
8 options
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.
W-Engines
Weeping Cradle(S 5 )
Thoughtbop(S 1 )
Metanukimorphosis(S 1 )
Weeping Cradle(S 1 )
+2 options
Kaboom the Cannon(S 5 )
Unfettered Game Ball(S 5 )
Drive Disc sets
Moonlight Lullaby( 4 -PC)
Astral Voice( 4 -PC)
Main stats
Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.
Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Core Passive Whimsical Wonder
Additional Ability The More the Merrier
Basic Attack: Tanuki Claws
Basic Attack: Tanuki Cloak
Basic Attack: Hard Candy Shot
Basic Attack: Sugarburst Sparkles
Basic Attack: Sugarburst Sparkles - Max
Basic Attack: Tanuki Helper
Dodge: Did I Scare You?
Dash Attack: You're Outta Luck!
Dodge Counter: Time for Payback~
Special Attack: Gummy Bombardment
EX Special Attack: Cavity Alert
EX Special Attack: Cavity Alert, Right Now!
Sweet Scare
Chain Attack: Prank Assault
Ultimate: Surrender or Suffer the Mischief
Assist Follow-Up: We Have Cookies
Assist Follow-Up: Stuffed Hard Candy Shot
Defensive Assist: Replenish Your Fun
Quick Assist: Dessert Time
Lu
Lucky Constitution
Ability type / unlock: Mindscape 1
Fu
Full of Colorful Company
Ability type / unlock: Mindscape 2
Fa
Fairytale of the Haunted City
Ability type / unlock: Mindscape 3
Displayed stats
Yuzuha Stats at level 60 (including Core passive bonuses).
HP 8829
DEF 612
ATK 758
CRIT Rate 5 %
CRIT DMG 50 %
PEN Ratio 0 %
Impact 86
Anomaly Mastery 124
Anomaly Proficiency 93
Energy Regen 1.2
Team examples
A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.