GachaBuilds
Laevatain
Arknights: Endfield

Laevatain build

Equipment options · Main stats · Team examples

Your build plan

For Laevatain, compare Forgeborn Scathe while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

12 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Weapons

Forgeborn Scathe
Forgeborn Scathe(P 0 )
Umbral Torch
Umbral Torch(P 5 )
Umbral Torch
Umbral Torch(P 0 )
White Night Nova
White Night Nova(P 0 )
+7 options
Wave Tide
Wave Tide(P 5 )
Fortmaker
Fortmaker(P 5 )
Heart of Melting Flame
Pursuit of Memories
Fragments from the Past
Ice Cream Furnace
Proof of Existence

Gear sets

Hot Work
Hot Work

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Flaming Cinders

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter5up to · DMG · Basic Attack
Parameter18per

Smouldering Fire

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stack1
stack4when · if · per
Parameter1all enemies · when · per · DMG

Seethe

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stack1if · per · Energy

Twilight

Memory Crucible

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+20per
Parameter30%per

Undying Flames

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter14per
Parameter18%per

Scorching Heart

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stack1
stacks4DMG · Resistance
Resistance10DMG · Resistance
Resistance15DMG · Resistance
Resistance20DMG · Resistance
Parameter20sDMG · Resistance

Re-Ignition

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter40%when · per · HP
Parameter90%when · per · HP
HP5%when · per · HP
Parameter4when · per · HP
Parameter8swhen · per · HP

Heart of Melting Flame

Ability type / unlock: Potential 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
times1.2

Pursuit of Memories

Ability type / unlock: Potential 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Basic Attack+20DMG · Basic Attack
DMG+15%DMG · Basic Attack

Fragments from the Past

Ability type / unlock: Potential 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
times1.5DMG

Ice Cream Furnace

Ability type / unlock: Potential 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Cost-15%Energy

Proof of Existence

Ability type / unlock: Potential 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
times1.2DMG · Basic Attack

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 1.1

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