GachaBuilds
Heinrich
Etheria: Restart

Heinrich build

Equipment options · Main stats · Team examples

Your build plan

For Heinrich, compare Jackal Guard while keeping the recommended Effect ACC · Effect ACC · Effect ACC, HP% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

General Shells

Jackal Guard
Jackal Guard
Codex of Magic
Codex of Magic
Dark Moon
Dark Moon

PVP Shells

Codex of Magic
Codex of Magic
Revelation
Revelation

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main Stat 1Effect ACCGeneric Stats:
Main Stat 2Effect ACCGeneric Stats:
Main Stat 3Effect ACC, HP%Generic Stats:
Slot 1ATK% >= HP%Generic Shell Passives:
Slot 2SPDGeneric Shell Passives:
Slot 3INSIGHT = DISORDER DMG% > DMG%Generic Shell Passives:
Slot 1ATK% >= HP%PVP Shell Passives:
Slot 2SPDPVP Shell Passives:
Slot 3INSIGHT = DISORDER DMG% > DMG%PVP Shell Passives:
Substats

Speed, Effect ACC

Character information

SSRDisorderDoki EntertainmentGodslayer Guns

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Farewell Shot

Ability type / unlock: Cooldown: 0 Tags: Block, Debuff, Single DMG, Dispel

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage240% Block · Damage
Parameter45% Block · Damage
Parameter1 Block · Damage
Parameter6per · each
Parameter0%per · each
Parameter1per · each
Parameter80%if · Last Words
stack1if · Last Words
turn3 Last Words

Fatal Split Bullet

Ability type / unlock: Cooldown: 3 Tags: Heal Block, AoE

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage180%Damage
Damage180%all enemies · Damage
Parameter65%if · Silence · Wound
Parameter1if · Silence · Wound
Parameter2 Silence · Wound

Inevitable Fate

Ability type / unlock: Cooldown: 4 Tags: AoE, Block

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
hit3all enemies · per · Damage
Damage100%all enemies · per · Block · Damage
Parameter100%all enemies · per · Block · Last Words · Damage
Parameter2all enemies · Block · Last Words · Damage · DMG · CRIT DMG
stack1all enemies · Block · Last Words · DMG · CRIT DMG
CRIT DMG30% Block · Last Words · DMG · CRIT DMG

Prowess 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
CRIT Rate8%CRIT Rate

Prowess 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 4

Prowess 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%DMG · DMG Taken

Displayed stats

HP 14413 11057 + 3356
DEF 1041 810 + 231
ATK 1644 1135 + 509
CRIT Rate 18 % 10 % + 8 %
CRIT DMG 166 % 150 % + 16 %

Investment & configurations

Shell matrix · Jackal Guard

Slot 1 : Swiftrush [ 12 / 12 ] > Timeweave [ 12 / 12 ]

Shell matrix · Jackal Guard

Slot 2 : Bulwark [ 8 / 8 ]

Shell matrix · Jackal Guard

Slot 3 : Swiftsmite [ 6 / 6 ]

Shell matrix · Codex of Magic

Slot 1 : Swiftrush [ 12 / 12 ] > Momentum [ 12 / 12 ]

Shell matrix · Codex of Magic

Slot 2 : Bulwark [ 8 / 8 ] > Swiftrush [ 8 / 12 ]

Shell matrix · Codex of Magic

Slot 3 : Swiftsmite [ 6 / 6 ] > Swiftraid [ 6 / 6 ]

Shell matrix · Dark Moon

Slot 1 : Swiftrush [ 12 / 12 ] > Timeweave [ 12 / 12 ]

Shell matrix · Dark Moon

Slot 2 : Bulwark [ 8 / 8 ]

Shell matrix · Dark Moon

Slot 3 : Swiftsmite [ 6 / 6 ]

Shell matrix · Codex of Magic

Slot 1 : Swiftrush [ 12 / 12 ] > Bloodbath [ 12 / 12 ]

Shell matrix · Codex of Magic

Slot 3 : Swiftsmite [ 6 / 6 ]

Shell matrix · Revelation

Slot 1 : Swiftrush [ 12 / 12 ]

Shell matrix · Revelation

Slot 2 : Momentum [ 8 / 12 ] > Fury [ 8 / 8 ] > Bulwark [ 8 / 8 ]

Shell matrix · Revelation

Slot 3 : Swiftraid [ 6 / 6 ]

GACHABUILDS

Test your setup

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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