GachaBuilds
Liliam
Etheria: Restart

Liliam build

Equipment options · Main stats · Team examples

Your build plan

For Liliam, compare White Fang while keeping the recommended CRIT Rate · CRIT Rate, CRIT DMG · CRIT DMG, ATK% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

4 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

General Shells

White Fang
White Fang
Count
Count

PVP Shells

Law of Silence
Law of Silence
Tiger Yin
Tiger Yin

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main Stat 1CRIT RateGeneric Stats:
Main Stat 2CRIT Rate, CRIT DMGGeneric Stats:
Main Stat 3CRIT DMG, ATK%Generic Stats:
Slot 1ATK% > ATKGeneric Shell Passives:
Slot 2CRIT DMG = CRIT RATEGeneric Shell Passives:
Slot 3DISORDER DMG% > DMG%Generic Shell Passives:
Substats

CRIT Rate, CRIT DMG, ATK%, Speed

Character information

SSRDisorderEtheria E.O.S.Destroy Declaration

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Thunderclap

Ability type / unlock: Cooldown: 0 Tags: Single DMG, Recover

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage260%Damage · HP
Damage60%Damage · HP

Resounding Thunder

Ability type / unlock: Cooldown: 3 Tags: Single DMG, Stun

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
hit2Damage
Damage200%Damage
HP1%Damage · HP
Parameter1.2%Damage · HP
Parameter1all enemies · if · Stun · HP
HP70%all enemies · if · per · after · Stun · HP
HP1all enemies · if · per · after · Stun · Damage · HP
Parameter25%all enemies · if · per · after · Stun · Damage · HP

Flash Lightning

Ability type / unlock: Cooldown: 3 Tags: Single DMG, ATK+, SPD+

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turns2self · ATK+ · SPD+ · Damage · ATK
Damage550%self · ATK+ · SPD+ · Damage · ATK
Parameter60%when · per · Damage · HP
Damage50%when · per · Damage · HP
Damage100%when · Damage · HP
Damage50%when · Damage

Prowess 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
CRIT Rate+8%CRIT Rate

Prowess 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
CRIT DMG+12%DMG · CRIT DMG

Prowess 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%DMG · DMG Taken

Displayed stats

HP 14555 11186 + 3369
DEF 965 741 + 224
ATK 1776 1241 + 535
CRIT Rate 30 % 10 % + 20 %
CRIT DMG 162 % 150 % + 12 %

Investment & configurations

Shell matrix · White Fang

Slot 1 : Momentum [ 12 / 12 ] > Keeneye [ 12 / 12 ] > Onslaught [ 12 / 12 ]

Shell matrix · White Fang

Slot 2 : Fury [ 8 / 8 ] > Harvest [ 8 / 8 ] > Onslaught [ 8 / 12 ]

Shell matrix · White Fang

Slot 3 : Swiftraid [ 6 / 6 ] > Furyedge [ 6 / 6 ]

Shell matrix · Count

Slot 1 : Momentum [ 12 / 12 ] > Keeneye [ 12 / 12 ] > Onslaught [ 12 / 12 ]

Shell matrix · Count

Slot 2 : Fury [ 8 / 8 ] > Onslaught [ 8 / 12 ]

Shell matrix · Count

Slot 3 : Swiftraid [ 6 / 6 ] > Furyedge [ 6 / 6 ]

Shell matrix · Law of Silence

Slot 1 : Keeneye [ 12 / 12 ]

Shell matrix · Law of Silence

Slot 2 : Fury [ 8 / 8 ] > Harvest [ 8 / 8 ]

Shell matrix · Law of Silence

Slot 3 : Furyedge [ 6 / 6 ]

Shell matrix · Tiger Yin

Slot 1 : Bloodbath [ 12 / 12 ]

Shell matrix · Tiger Yin

Slot 2 : Harvest [ 8 / 8 ] > Fury [ 8 / 8 ]

Shell matrix · Tiger Yin

Slot 3 : Furyedge [ 6 / 6 ] > Swiftraid [ 6 / 6 ]

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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