GachaBuilds
Ninfoniel
Etheria: Restart

Ninfoniel build

Equipment options · Main stats · Team examples

Your build plan

For Ninfoniel, compare Codex of Magic while keeping the recommended HP% · HP% · HP% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

4 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

General Shells

Codex of Magic
Codex of Magic
Jackal Guard
Jackal Guard
Gigabyte
Gigabyte

PVP Shells

Codex of Magic
Codex of Magic

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main Stat 1HP%Generic Stats:
Main Stat 2HP%Generic Stats:
Main Stat 3HP%Generic Stats:
Slot 1HP% > HPGeneric Shell Passives:
Slot 2SPDGeneric Shell Passives:
Slot 3Synergy = Damage ReductionGeneric Shell Passives:
Slot 1HP% > HPPVP Shell Passives:
Slot 2SPDPVP Shell Passives:
Slot 3DauntlessPVP Shell Passives:
Substats

Speed, HP%

Character information

SSROddHydra BankDual Mortgage

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Crystalline Frost

Ability type / unlock: Cooldown: 0 Tags: Single DMG, RES+

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage240%self · RES+ · Damage
Parameter50%self · RES+ · Damage
turn2self · RES+ · Damage

Glacial Overflow

Ability type / unlock: Cooldown: 3 Tags: Health EQU, AoE Heal

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter3all allies · if · per · Heal · HP
Scaling / HP25%all allies · per · HP

Frigid Blizzard

Ability type / unlock: Cooldown: 4 Tags: Immunity, ATK+, Shield

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK2if · ATK + · DEF + · ATK · DEF
DEF2 ATK + · DEF + · ATK · DEF
Parameter1 Immunity · Rimebloom · HP
Parameter2 Immunity · Rimebloom · HP
Scaling / HP25% Immunity · Rimebloom · HP
turn1

Displayed stats

HP 18335 12876 + 5459
DEF 896 678 + 218
ATK 1176 865 + 311
CRIT Rate 10 % 10 % + 0 %
CRIT DMG 150 % 150 % + 0 %

Investment & configurations

Shell matrix · Codex of Magic

Slot 1 : Swiftrush [ 12 / 12 ]

Shell matrix · Codex of Magic

Slot 2 : Bulwark [ 8 / 8 ] > Strive [ 8 / 8 ]

Shell matrix · Codex of Magic

Slot 3 : Swiftsmite [ 6 / 6 ] > Swiftraid [ 6 / 6 ]

Shell matrix · Jackal Guard

Slot 1 : Timeweave [ 12 / 12 ]

Shell matrix · Jackal Guard

Slot 2 : Swiftrush [ 8 / 12 ]

Shell matrix · Jackal Guard

Slot 3 : Swiftsmite [ 6 / 6 ]

Shell matrix · Gigabyte

Slot 1 : Swiftrush [ 12 / 12 ]

Shell matrix · Gigabyte

Slot 2 : Strive [ 8 / 8 ]

Shell matrix · Gigabyte

Slot 3 : Etherplague [ 6 / 6 ]

Shell matrix · Codex of Magic

Slot 2 : Bulwark [ 8 / 8 ]

Shell matrix · Codex of Magic

Slot 3 : Swiftraid [ 6 / 6 ] > Swiftsmite [ 6 / 6 ]

GACHABUILDS

Test your setup

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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