GachaBuilds
Emilie
Genshin Impact

Emilie build

Equipment options · Main stats · Team examples

Your build plan

For Emilie, compare 4pc Unfinished Reverie while keeping the recommended ATK% · Dendro DMG Bonus · CRIT Rate or CRIT DMG setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

15 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Artifact sets

4pc Unfinished Reverie
4pc Unfinished Reverie
4pc Deepwood Memories
4pc Deepwood Memories
2pc Mixed Sets, 4pc Golden Troupe
2pc Mixed Sets, 4pc Golden Troupe

Weapons

5★   Lumidouce Elegy
5★ Lumidouce Elegy
5★   Calamity Queller
5★ Calamity Queller
5★   Staff of Scarlet Sands, Staff of Homa
5★ Staff of Scarlet Sands, Staff of Homa
4★ Deathmatch
4★ Deathmatch
+8 options
Other 5-star Polearms
Other 5-star Polearms
4★   Missive Windspear
4★ Missive Windspear
4★   Blackcliff Pole
4★ Blackcliff Pole
4★   Lithic Spear, Wavebreaker’s Fin, Prospector’s Drill
4★ Lithic Spear, Wavebreaker’s Fin, Prospector’s Drill
4★ Tamayuratei no Ohanashi
4★ Tamayuratei no Ohanashi
4★ Mountain-Bracing Bolt
4★ Mountain-Bracing Bolt
4★   Favonius Lance
4★ Favonius Lance
4★   Kitain Cross Spear
4★ Kitain Cross Spear

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

SandsATK%General
GobletDendro DMG BonusGeneral
CircletCRIT Rate or CRIT DMGGeneral

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Shadow-Hunting Spear (Custom)

Shadow-Hunting Spear (Custom)

Ability type / unlock: Normal Attack · Level 10

Displayed stats
  • 1-Hit DMG 96.0%
  • 2-Hit DMG 88.7%
  • 3-Hit DMG 117.2%
  • 4-Hit DMG 148.5%
  • Charged Attack DMG 180.5%
  • Charged Attack Stamina Cost 25.0
  • Plunge DMG 126.4%
  • Low/High Plunge DMG 253%/316%
Fragrance Extraction

Fragrance Extraction

Ability type / unlock: Elemental Skill · Level 10

Displayed stats
  • Skill DMG 84.7%
  • Level 1 Lumidouce Case Attack DMG 71.3%
  • Level 2 Lumidouce Case Attack DMG 151.2%×2
  • Lumidouce Case Duration 22.0s
  • Spiritbreath Thorn DMG 69.3%
  • Spiritbreath Thorn Interval 10.0s
  • Skill CD 14.0s
Aromatic Explication

Aromatic Explication

Ability type / unlock: Elemental Burst · Level 10

Displayed stats
  • Level 3 Lumidouce Case Attack DMG 391.0%
  • Level 3 Lumidouce Case Duration 2.8s
  • CD 13.5s
  • Energy Cost 50
Headspace Capture

Headspace Capture

Ability type / unlock: Passive talent ·

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter85%when · DMG
Lingering Fragrance

Lingering Fragrance

Ability type / unlock: Passive talent ·

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter2each
Parameter2each · DMG
Scaling / ATK600%DMG · ATK
Rectification

Rectification

Ability type / unlock: Passive talent ·

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
ATK1DMG · ATK
ATK000DMG · ATK
DMG15%DMG · ATK
Parameter36%maximum · DMG · DMG Bonus
Light Fragrance Leaching

Light Fragrance Leaching

Ability type / unlock: Constellation · C1

Lakelight Top Note

Lakelight Top Note

Ability type / unlock: Constellation · C2

Exquisite Essence

Exquisite Essence

Ability type / unlock: Constellation · C3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter15maximum
Lumidouce Heart Note

Lumidouce Heart Note

Ability type / unlock: Constellation · C4

Puredew Aroma

Puredew Aroma

Ability type / unlock: Constellation · C5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter15maximum
Marcotte Sillage

Marcotte Sillage

Ability type / unlock: Constellation · C6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter5swhen
Parameter1while · after · DMG
Scaling / ATK300%DMG · ATK
Parameter4after

Displayed stats

Level 90/90

Base HP 13,568
Base ATK 335
Base DEF 730
CRIT DMG 38.4%

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 5.4

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