GachaBuilds
Sin: Swift Bunny
Goddess of Victory: NIKKE

Sin: Swift Bunny build

Equipment options · Main stats · Team examples

Your build plan

For Sin: Swift Bunny, compare Rupture Cube while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

8 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

PVE Cubes

Rupture Cube
Rupture Cube
Resilience Cube
Resilience Cube
Bastion Cube
Bastion Cube
Destruction Cube
Destruction Cube

PVP Cubes

Tempering Cube
Tempering Cube
Vigor Cube
Vigor Cube
Adjutant Cube
Adjutant Cube
Bastion Cube
Bastion Cube

Character information

SSR rarityBurstAttackerSniper RifleWaterMissilis

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Normal Attack

Ability type / unlock: Sniper Rifle · Mode: Charge Ammo: 6 Reload: 2 s

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / ATK69.04%Damage · ATK
Charge1Damage · Charge
Damage250%Damage · Charge
Damage200%when · Damage

Bunny Shift

Ability type / unlock: Passive · Cooldown: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK15.35%ATK
Parameter100%Damage
round1Damage
Damage52.12%Damage · Charge
round1Damage · Charge
Parameter1when · at the start · Charge

Bullet Switch

Ability type / unlock: Passive · Cooldown: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1Damage
Parameter2if · Damage
Critical Rate1Critical Rate
Critical Rate35.14%Critical Rate
Damage2Damage
Damage75.12%Damage
Damage0.5if · Damage · ATK · Charge
Scaling / ATK73.22%if · Damage · ATK · Charge
Damage300%Damage · ATK · Charge
Parameter5Damage · ATK · Charge

Swift Piercing

Ability type / unlock: Active · Cooldown: 40 s

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK110%ATK
ATK5ATK
Scaling / ATK516.6%Damage · ATK
Scaling / ATK958.9%Damage · ATK
Scaling / ATK854.6%Damage · ATK

Investment & configurations

Skill investment PVE

PVE investment 4/4/4 → 7/7/7 → 10/10/7 (→ 10/10/10 )

Skill investment PVP

PVP investment 4/4/4 → 4/7/7 → 7/10/10 (→ 10/10/10 )

Overload essential

Ideal 4× ELE 4× ATK 1-2× Max Ammo

Overload ideal

Filler Crit Rate Crit Damage Charge Damage

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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