GachaBuilds
Serval
Honkai: Star Rail

Serval build

Equipment options · Main stats · Team examples

Your build plan

For Serval, compare Night on the Milky Way while keeping the recommended CRIT Rate >= CRIT DMG · Speed >= ATK% · Lightning DMG >= ATK% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

15 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Light Cones

Night on the Milky Way
Night on the Milky Way(S 1 )
Eternal Calculus
Eternal Calculus(S 5 )
Geniuses' Repose
Geniuses' Repose(S 5 )
Before Dawn
Before Dawn(S 1 )
+2 options
Today Is Another Peaceful Day
Today Is Another Peaceful Day(S 5 )
The Seriousness of Breakfast
The Seriousness of Breakfast(S 5 )

Relic sets

Pioneer Diver of Dead Waters
Pioneer Diver of Dead Waters( 4 -PC)
Band of Sizzling Thunder
Band of Sizzling Thunder( 4 -PC)
Scholar Lost in Erudition
Scholar Lost in Erudition( 4 -PC)
Pioneer Diver of Dead Waters
Pioneer Diver of Dead Waters( 2 -PC)

Best Specialist Relic Sets

Eagle of Twilight Line
Eagle of Twilight Line( 4 -PC)

Planar ornaments

Firmament Frontline: Glamoth
Firmament Frontline: Glamoth( 2 -PC)
Space Sealing Station
Space Sealing Station( 2 -PC)
Rutilant Arena
Rutilant Arena( 2 -PC)
Inert Salsotto
Inert Salsotto( 2 -PC)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

BodyCRIT Rate >= CRIT DMG
FeetSpeed >= ATK%
Planar SphereLightning DMG >= ATK%
Link RopeATK%
Substats

SPD (breakpoint) > CRIT RATE = CRIT DMG > ATK%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skills priority: Skill > Talent > Ultimate > Basic
Major Traces priority: Rock 'n' Roll (A2) > Mania (A6) > String Vibration (A4)

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Roaring Thunderclap

Ability type / unlock: Single Target · Energy gain: 20 Break: 10

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK50%Lightning DMG · DMG · ATK

Lightning Flash

Ability type / unlock: Blast · Energy gain: 30 Break: 20 + 10 adjacent

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK70%Lightning DMG · DMG · ATK
Scaling / ATK30%adjacent · Lightning DMG · DMG · ATK
Parameter80%adjacent · Lightning DMG · DMG · ATK
turn2adjacent · ATK
Scaling / ATK40%while · each · ATK

Here Comes the Mechanical Fever

Ability type / unlock: AoE | 100 energy cost · Energy gain: 5 Break: 20

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK108%all enemies · Lightning DMG · DMG · ATK
turn2

Galvanic Chords

Ability type / unlock: Enhance · Energy gain: 0 Break: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK36%after · Lightning DMG · DMG · ATK

Good Night, Belobog

Ability type / unlock: Energy gain: 0 Break: 20

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / ATK50%all enemies · after · Lightning DMG · DMG · ATK
Parameter100%all enemies · after · Lightning DMG · DMG · ATK
turn3all enemies · ATK
Scaling / ATK50%while · each · ATK

Rock 'n' Roll

String Vibration

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy15at the start · Energy

Mania

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%ATK
turn2ATK

Echo Chamber

Ability type / unlock: Eidolon 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / ATK60%adjacent · Lightning DMG · DMG · ATK

Encore!

Ability type / unlock: Eidolon 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy4DMG · Energy

Listen, the Heartbeat of the Gears

Ability type / unlock: Eidolon 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to

Make Some Noise!

Ability type / unlock: Eidolon 4

Belobog’s Loudest Roar!

Ability type / unlock: Eidolon 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to

This Song Rocks to Heaven!

Ability type / unlock: Eidolon 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG30%DMG

Displayed stats

Level 80

HP 917
ATK 652
DEF 374
Speed 104

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 4.0

More characters