GachaBuilds
Tingyun
Honkai: Star Rail

Tingyun build

Equipment options · Main stats · Team examples

Your build plan

For Tingyun, compare A Grounded Ascent while keeping the recommended ATK% > HP% · Speed · ATK% > HP% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

14 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Light Cones

A Grounded Ascent
A Grounded Ascent(S 1 )
Dance! Dance! Dance!
Dance! Dance! Dance!(S 5 )
Meshing Cogs
Meshing Cogs(S 5 )
But the Battle Isn't Over
But the Battle Isn't Over(S 1 )

Relic sets

Sacerdos' Relived Ordeal
Sacerdos' Relived Ordeal( 4 -PC)
Messenger Traversing Hackerspace
Messenger Traversing Hackerspace( 4 -PC)
Messenger Traversing Hackerspace
Messenger Traversing Hackerspace( 2 -PC)
Musketeer of Wild Wheat
Musketeer of Wild Wheat( 4 -PC)

Best Specialist Relic Sets

Eagle of Twilight Line
Eagle of Twilight Line( 4 -PC)

Planar ornaments

Sprightly Vonwacq
Sprightly Vonwacq( 2 -PC)
Fleet of the Ageless
Fleet of the Ageless( 2 -PC)
Broken Keel
Broken Keel( 2 -PC)
Penacony, Land of the Dreams
Penacony, Land of the Dreams( 2 -PC)
+1 options
Lushaka, the Sunken Seas
Lushaka, the Sunken Seas( 2 -PC)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

BodyATK% > HP%
FeetSpeed
Planar SphereATK% > HP%
Link RopeEnergy Regen Rate
Substats

SPD (Until Breakpoint) = ATK% (Until Recommended) > HP = DEF > EFF RES% (30% if using Broken Keel)

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skills priority: Skill > Ultimate > Talent > Basic
Major Traces priority: Jubilant Passage (A6) > Nourished Joviality (A2) > Knell Subdual (A4)

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Dislodged

Ability type / unlock: Single Target · Energy gain: 20 Break: 10

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK50%Lightning DMG · DMG · ATK

Soothing Melody

Ability type / unlock: Support · Energy gain: 30 Break: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
ATK25%up to · ATK
Scaling / ATK15%up to · ATK
Scaling / ATK20%when · Lightning DMG · DMG · ATK
time1Lightning DMG · DMG · ATK
turn3

Amidst the Rejoicing Clouds

Ability type / unlock: Support | 130 energy cost · Energy gain: 5 Break: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Energy50DMG · Energy
DMG20%DMG · Energy
turn2DMG · Energy

Violet Sparknado

Ability type / unlock: Enhance · Energy gain: 0 Break: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK30%Lightning DMG · DMG · ATK

Gentle Breeze

Ability type / unlock: Support · Energy gain: 0 Break: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy50Energy

Nourished Joviality

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%after
turn1after

Knell Subdual

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter40%DMG · ATK

Jubilant Passage

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy5at the start · Energy

Windfall of Lucky Springs

Ability type / unlock: Eidolon 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%after
turn1after

Gainfully Gives, Givingly Gains

Ability type / unlock: Eidolon 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy5after · Energy

Halcyon Bequest

Ability type / unlock: Eidolon 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter2maximum · up to
Parameter1maximum · up to

Jovial Versatility

Ability type / unlock: Eidolon 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%DMG

Sauntering Coquette

Ability type / unlock: Eidolon 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to

Peace Brings Wealth to All

Ability type / unlock: Eidolon 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy10Energy

Displayed stats

Level 80

HP 846
ATK 529
DEF 396
Speed 112

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 3.4

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