GachaBuilds
Guinevere
Lost Sword

Guinevere build

Equipment options · Main stats · Team examples

Your build plan

For Guinevere, compare Rose Flame (Cristina) while keeping the recommended HP% (normal runes), Extreme Rune/ Claiomh Solais/ Celestial Rune for Attack %, Defense % and HP% · Crit Resistance % = Block Chance % · Attack%, should have at least Added Target II setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

2 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards

Rose Flame (Cristina)
Carpe Diem (Circe)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

RuneHP% (normal runes), Extreme Rune/ Claiomh Solais/ Celestial Rune for Attack %, Defense % and HP%
ArmorCrit Resistance % = Block Chance %
WeaponAttack%, should have at least Added Target II
SpecialAttack%
AccessoryHP%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Passive 1 > Active = Ultimate > Passive 2

Character information

5 ★FrostHealerBack

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Utopian Realm of Logres (Ultimate)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP480all allies · Recovery Amount · Target · Effect 1: Revive · HP
Parameter550all allies · Recovery Amount · Target · Effect 1: Revive · HP
Parameter619all allies · Recovery Amount · Target · Effect 1: Revive · HP
Parameter724all allies · Recovery Amount · Target · Effect 1: Revive · HP
Parameter828%all allies · Recovery Amount · Target · Effect 1: Revive · HP
Parameter1all allies · Recovery Amount · Target · Effect : Revive · HP
HP100%all allies · Target · Effect 1: Revive · HP
Parameter2all allies · Effect : Apply Buff · Heal · HP
HP60%all allies · Effect 2: Apply Buff · Heal · HP
second1all allies · Heal · HP
Parameter4Cooldown
Parameter5Cooldown
Parameter6Cooldown
Parameter7Cooldown
second8Cooldown
second40Cooldown

Cleanse (Active Skill)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP138Recovery Amount · HP
Parameter161Recovery Amount · HP
Parameter184Recovery Amount · HP
Parameter215Recovery Amount · HP
Parameter246%Recovery Amount · HP
second16Cooldown

Melody (Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Resistance+30self · Effect: Apply Buff · Resistance
Resistance40self · Effect: Apply Buff · Resistance
Resistance50self · Effect: Apply Buff · Resistance
Resistance60self · Effect: Apply Buff · Resistance
Parameter70%self · Effect: Apply Buff · Resistance

(Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1all allies · Effect : Apply Team Buff · Burn · Resistance
Resistance+30all allies · Effect 1: Apply Team Buff · Burn · Resistance
Resistance35all allies · Effect 1: Apply Team Buff · Burn · Resistance
Resistance40all allies · Effect 1: Apply Team Buff · Burn · Resistance
Resistance45all allies · Effect 1: Apply Team Buff · Burn · Resistance
Parameter50%all allies · Effect 1: Apply Team Buff · Burn · Resistance
Parameter2all allies · Effect : Apply Team Buff · Resistance
Resistance+2all allies · Effect 2: Apply Team Buff · Resistance
Resistance4all allies · Effect 2: Apply Team Buff · Resistance
Resistance6all allies · Effect 2: Apply Team Buff · Resistance
Resistance8all allies · Effect 2: Apply Team Buff · Resistance
Resistance10%all allies · Effect 2: Apply Team Buff · Resistance

Transcendence 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP20%HP

Transcendence 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter30%HP

Transcendence 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter40%HP

Transcendence 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter50%HP

Transcendence 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter60%HP

Awakening

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%HP
Parameter80%HP

Displayed stats

HP 0
DEF 0

Investment & configurations

Dupe Priority

Transcend > Card

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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