GachaBuilds
Lancelot
Lost Sword

Lancelot build

Equipment options · Main stats · Team examples

Your build plan

For Lancelot, compare Holy Sword's Blessing (Ethan) while keeping the recommended HP% · Crit Resistance % = Block Chance % · Critical Damage% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

4 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards

Holy Sword's Blessing (Ethan)
Elgrad Sword Art Journal (Lua)
Clumsy Lover (Lancelot)
Princess of Smiles (Erin)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

RuneHP%
ArmorCrit Resistance % = Block Chance %
WeaponCritical Damage%
SpecialHP% > Critical Damage%
AccessoryHP%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Passive 1 = Ultimate = Active > Passive 2

Character information

5 ★RadianceKnightFront

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Blade of Judgement (Ultimate)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1sDescription
Damage88Damage Dealt · Damage · HP
Scaling / HP198%Damage Dealt · Damage · HP
Parameter1all enemies · self · Target · Effect : Additional Heal · Heal
second1self · Heal
Parameter2self · Effect : Apply Buff
second37Cooldown

Blazing Sword (Active Skill)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
times3up to
Damage10Damage Dealt · Damage · HP
Parameter15Damage Dealt · Damage · HP
HP20Damage Dealt · Damage · HP
HP30Damage Dealt · Damage · HP
Scaling / HP40%Damage Dealt · Damage · HP
Parameter1all enemies · self · Target · Effect : Additional Heal · Heal · HP
HP5all enemies · self · Target · Effect 1: Additional Heal · Heal · HP
HP10all enemies · self · Target · Effect 1: Additional Heal · Heal · HP
HP15all enemies · self · Target · Effect 1: Additional Heal · Heal · HP
HP22.5all enemies · self · Effect 1: Additional Heal · Heal · HP
Scaling / HP30%all enemies · self · Effect 1: Additional Heal · Heal · HP
Parameter2self · Effect : Apply Buff · Damage
Damage+20self · Effect 2: Apply Buff · Damage
Damage22.5self · Effect 2: Apply Buff · Damage
Damage25self · Effect 2: Apply Buff · Damage
Parameter30self · Effect 2: Apply Buff · Damage
Parameter35%self · Effect 2: Apply Buff · Damage
second10Cooldown

Knight of the Lake (Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1self · Effect : Change Cooldown
Parameter1sself · Effect 1: Change Cooldown
Parameter2self · per · Effect : Apply Buff
Parameter+0.25self · per · Effect 2: Apply Buff
Parameter0.35self · per · Effect 2: Apply Buff
Parameter0.45self · per · Effect 2: Apply Buff
Parameter0.60self · per
Parameter0.75%self · per
stacks20self · per

Weapon Master (Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter80self
Parameter100self
Parameter120self
Parameter140self
Parameter160%self

Transcendence 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP20%HP

Transcendence 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter30%HP

Transcendence 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter40%HP

Transcendence 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter50%HP

Transcendence 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter60%HP

Awakening

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%HP
Parameter80%HP

Displayed stats

HP 0
DEF 0

Investment & configurations

Dupe Priority

Transcend > Card

Transcend Target

at least Transcend 5.

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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