GachaBuilds
Nia
Lost Sword

Nia build

Equipment options · Main stats · Team examples

Your build plan

For Nia, compare Lingering Allure (Anessa) while keeping the recommended Critical Damage% · Crit Resistance % = Block Chance % · Critical Damage %, Attack% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

3 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards

Lingering Allure (Anessa)
Big Boss (Lumi)
Manager's Dignity (Enya)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

RuneCritical Damage%
ArmorCrit Resistance % = Block Chance %
WeaponCritical Damage %, Attack%
SpecialCritical Damage%, Attack%
AccessoryHP%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Passive 2 = Active = Ultimate > Passive 1

Character information

5 ★RadianceKnightMiddle

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Final Demand

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage1120Damage Dealt · Damage
Parameter1280Damage Dealt · Damage
Parameter1440Damage Dealt · Damage
Parameter1680Damage Dealt · Damage
Parameter1920%Damage Dealt · Damage
Parameter1Effect : Stun
Parameter2when · Effect : Apply Debuff · Damage
Parameter14when · Effect 2: Apply Debuff · Damage
Parameter16when · Effect 2: Apply Debuff · Damage
Parameter18when · Effect 2: Apply Debuff · Damage
Parameter21.5when · Effect 2: Apply Debuff · Damage
Damage25%when · Effect 2: Apply Debuff · Damage
Parameter33sCooldown

Increasing Stakes

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage435Damage Dealt · Damage
Parameter495Damage Dealt · Damage
Parameter555Damage Dealt · Damage
Parameter660Damage Dealt · Damage
Parameter765%Damage Dealt · Damage
Parameter11sCooldown

Enforced Collection

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1when · each · maximum · Effect : Apply Debuff · Damage
Parameter5when · if · each · maximum · Damage
Parameter288if · each
Parameter336if · each
Parameter384if · each
Parameter448if · each
Parameter512%if · each
Parameter2if · Effect : Apply Debuff
Parameter5self · if · Effect 2: Apply Debuff
Damage-1%per · each · up to · Damage
stack1per · each · up to · Damage
Parameter10per · each · up to · Damage
Parameter15per · each · up to · Damage
Parameter20per · each · up to · Damage
Parameter25per · each · up to · Damage
time30per · each · up to · Damage

Manager of Bacchanalia

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1Effect : Apply Team Buff
Damage20Damage
Damage30Damage
Damage40Damage
Damage55Damage
Parameter70%Damage
Parameter2self · Effect : Apply Buff

Transcendence 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP20%HP

Transcendence 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter30%HP

Transcendence 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter40%HP

Transcendence 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter50%HP

Transcendence 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter60%HP

Awakening

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%HP
Parameter80%HP

Displayed stats

HP 0
DEF 0

Investment & configurations

Dupe Priority

Transcend > Card

Transcend Target

Transcend 5

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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