GachaBuilds
Ann Takamaki
Persona 5: The Phantom X

Ann Takamaki build

Equipment options · Main stats · Team examples

Your build plan

For Ann Takamaki, compare Acceptance + Strife while keeping the recommended Damage Mult. · Crit Rate · Attack setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

3 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards · Investment & configurations

Acceptance + Strife
Acceptance + StrifeSuggested Card Setup

Weapons

Masquerade Ribbon
Rosethorn

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

MoonDamage Mult.
StarCrit Rate
SkyAttack
Substats

Crit Rate > Crit Mult > Pierce Rate

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skill 3 > Skill 1 > Thief Tactics > Skill 2

Character information

5 ✷FireSweeperPantherCarmen

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Crimson Rose

Crimson Rose

Ability type / unlock: Cost: 20 SP Target: AoE Type: Fire

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter94.8%Damage
Parameter20%Damage
turns2Damage
turns2when
Parameter8%when
Trifire

Trifire

Ability type / unlock: Cost: 20 SP Target: Single Type: Fire

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage1Damage · Burn
Parameter134.2%Damage · Burn
Parameter75%Damage · Burn
HP50%when · Damage · HP
Damage30%when · Damage · HP
Falling Sun

Falling Sun

Ability type / unlock: Cost: 22 SP Target: AoE Type: Fire

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter96.3%Damage · Burn
Parameter30%Damage · Burn
Damage30%when · Damage
Thief Tactics

Thief Tactics

Ability type / unlock: Cost: - Target: AoE Type: Fire

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter195.2%HIGHLIGHT · Damage
Parameter78.1%Damage
turn1Damage
Rising Tension

Rising Tension

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage30.0%when · Damage
Carrot and Stick

Carrot and Stick

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP45.0%when · HP

Passion

Ability type / unlock: Awareness 0

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1when · Damage
stacks4up to
Parameter1up to
stacks4when · each
turn1when · each

Seguidilla

Ability type / unlock: Awareness 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter25%when
turn1when

Marriage of Flames

Ability type / unlock: Awareness 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter2when · Damage
Damage66%when · Damage

Beautiful Sins

Ability type / unlock: Awareness 3

Hearts on Fire

Ability type / unlock: Awareness 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100%when
turn1when

Makeup

Ability type / unlock: Awareness 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter3if

Time for Punishment

Ability type / unlock: Awareness 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter60%when
Parameter1when
Damage11%when · per · up to · Damage
Parameter110%when · per · up to · Damage

Investment & configurations

Awareness Priority

A6 > A2 > A4 > A1

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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