GachaBuilds
YUI
Persona 5: The Phantom X

YUI build

Equipment options · Main stats · Team examples

Your build plan

For YUI, compare Growth + Renewal while keeping the recommended Attack · Crit Rate · Attack setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

4 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards · Investment & configurations

Growth + Renewal
Growth + RenewalSuggested Card Setup
Meditation + Opulence
Meditation + OpulenceAlternative Card Setups

Weapons

Meta Directors
Cyber Jammers

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

MoonAttack
StarCrit Rate
SkyAttack
Substats

Crit Mult. > Pierce > Crit Rate > Attack

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skill 3 > Skill 1 > Thief Tactics > Skill 2

Character information

5 ✷ElectricAssassinBUIApseudes

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Electric Bomb

Electric Bomb

Ability type / unlock: Cost: 20 SP Target: Single Type: Electric

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage1Damage
Parameter185.4%Damage
Parameter68.3%if
turns2if
Damage30%if · Damage
Meta Dynamite

Meta Dynamite

Ability type / unlock: Cost: 20 SP Target: AoE Type: Electric

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter59.6%Damage
Parameter25%Damage
Sparky Surprise

Sparky Surprise

Ability type / unlock: Cost: 25 SP Target: Single Type: Electric

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turns2
turns2when · per · Damage
Damage2when · per · Damage
Damage132.9%per · Damage
times2per · Damage
Parameter10%per
turns2per
Thief Tactics

Thief Tactics

Ability type / unlock: Cost: - Target: AoE Type: Electric

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter34.2%HIGHLIGHT · Damage
Damage24.4%HIGHLIGHT · Damage
turns2Damage
turns2after · Damage
Virtual Landowner

Virtual Landowner

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter36.0%Damage
Let's Go Together

Let's Go Together

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter2when · Critical Rate
Critical Rate12.0%when · Critical Rate
Parameter12.0%when · Critical Rate

Jolly Cooperation

Ability type / unlock: Awareness 0

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter35%when · Damage
Damage80%Damage
Damage15%after · Damage
turns2after · Damage

Payappa

Ability type / unlock: Awareness 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%Critical Rate
Critical Rate10%after · Critical Rate

Welcome Rain

Ability type / unlock: Awareness 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter2per · after
Parameter10%per · after
turns2per
times3up to

Rainbow Maker

Ability type / unlock: Awareness 3

Virtual Fertilizer

Ability type / unlock: Awareness 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter40%Damage
turns2Damage

Flower Garden

Ability type / unlock: Awareness 5

Humongously Huge Harvest

Ability type / unlock: Awareness 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1if
Parameter110%if
Damage25%Damage

Investment & configurations

Awareness Priority

A1 > A6 > A2 > A4

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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