GachaBuilds
Yumi Shiina
Persona 5: The Phantom X

Yumi Shiina build

Equipment options · Main stats · Team examples

Your build plan

For Yumi Shiina, compare Integrity + Labor while keeping the recommended Attack · Attack · Attack setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards · Investment & configurations

Integrity + Labor
Integrity + LaborSuggested Card Setup
Trust + Power
Trust + PowerAlternative Card Setups
Growth + Power
Growth + PowerAlternative Card Setups

Weapons

Starrynight Soothsayer
Moonlit Feather

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

MoonAttack
StarAttack
SkyAttack
Substats

Crit Rate > Crit Mult. > Attack %

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skill 3 > Skill 1 > Skill 2

Character information

5 ✷UnknownElucidatorPhoebeUrania

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Tempting Build

Tempting Build

Ability type / unlock: Cost: 6 Ally Actions Target: AoE Type: Buff

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter8.7%up to
turns3up to
Parameter4600up to
Parameter1when
Charming Gaze

Charming Gaze

Ability type / unlock: Cost: 4 Ally Actions Target: Single Type: Buff

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage1up to · Damage · HP
Damage1%up to · Damage · HP
Scaling / HP230up to · Damage · HP
Scaling / HP4600up to · Damage · HP
HP13.0%up to · Damage · HP
turns2up to · Damage · HP
Damage2%when · Damage · HP
turn1when · Damage · HP
Parameter1when
Invigorating Blend

Invigorating Blend

Ability type / unlock: Cost: 8 Ally Actions Target: AoE Type: Buff

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turns2Damage
Damage1%up to · Damage
Parameter230up to · Damage
Parameter4600up to · Damage
Parameter120%Damage
Parameter100%Damage
Parameter50%Damage
times1.2
Parameter2if · Damage
Damage20.0%if · Damage
Stat Buff

Stat Buff

Ability type / unlock: Cost: - Target: - Type: Passive

Cocktail Party

Cocktail Party

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage4%Damage
Taking Orders

Taking Orders

Ability type / unlock: Cost: - Target: - Type: Passive

Building (Mindscape Core) (CN Only)

Building (Mindscape Core) (CN Only)

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter30.0%each
Parameter3if
Parameter2if
Parameter20.0%if
Parameter8.0%if
Damage10.0%when · Damage
Damage5.0%when · Damage
Parameter2.5%Damage
turns2Damage
times3up to

Fermentation (Mindscape Core) (CN Only)

Ability type / unlock: Cost: - Target: - Type: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter3.0%when
Parameter3%when

Expert Bartender

Ability type / unlock: Awareness 0

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1when · Damage
Parameter3after
Parameter3if
Parameter2if
Parameter8all allies

Mojito

Ability type / unlock: Awareness 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1when

Screwdriver

Ability type / unlock: Awareness 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage16%when · Damage
turns2

Martini

Ability type / unlock: Awareness 3

Bloody Mary

Ability type / unlock: Awareness 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%when
turn1when

Old Fashioned

Ability type / unlock: Awareness 5

XYZ

Ability type / unlock: Awareness 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter4maximum
Parameter1at the start
Parameter3after
Parameter1after
Parameter120%up to
Parameter100%up to
Parameter50%up to
Parameter135%up to
Parameter75%up to

Investment & configurations

Awareness Priority

A1 > A6 > A4 > A2

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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