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APPLe
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APPLe build

Equipment options · Main stats · Team examples

Your build plan

For APPLe, compare Her Second Life while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Psychubes

Her Second Life
Her Second Life
Belt It Out
Belt It Out
Melodies Old and New
Melodies Old and New
Laughter and Laughter
Laughter and Laughter
+1 options
Take the Hard Journey
Take the Hard Journey

Character information

4 ✦StarMentalSub DPS

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Insignificant Achievements

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Mental DMG300%all enemies · Mental DMG · DMG
ATK100%per · HP · ATK

Iridescent White

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1 Attack
Mental DMG200%Mental DMG · DMG
Mental DMG300%Mental DMG · DMG
Mental DMG500%Mental DMG · DMG

Equal Amount of Light

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1 Attack
Mental DMG150%Mental DMG · DMG
ATK40%HP · ATK
Mental DMG225%Mental DMG · DMG
ATK60%HP · ATK
Mental DMG375%Mental DMG · DMG
ATK100%HP · ATK
Wine Insight I

Wine Insight I

Ability type / unlock: Insight I

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP8%all allies · each · at the start · HP
Wine Insight II

Wine Insight II

Ability type / unlock: Insight II

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Healing+10%when · Healing

Portray 1

Ability type / unlock: P1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P1

ParameterValueCondition markers
ATK150%if · per · HP · ATK

Portray 2

Ability type / unlock: P2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P2

ParameterValueCondition markers
Mental DMG1Mental DMG · DMG
Mental DMG2Mental DMG · DMG
Mental DMG3Mental DMG · DMG
Parameter220Mental DMG · DMG
Parameter330Mental DMG · DMG
Parameter550%Mental DMG · DMG

Portray 3

Ability type / unlock: P3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P3

ParameterValueCondition markers
HP1HP · ATK
HP2HP · ATK
HP3HP · ATK
ATK56HP · ATK
ATK84HP · ATK
ATK140%HP · ATK

Portray 4

Ability type / unlock: P4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P4

ParameterValueCondition markers
ATK200%if · per · HP · ATK

Portray 5

Ability type / unlock: P5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P5

ParameterValueCondition markers
ATK250%if · per · HP · ATK

Displayed stats

ATKBase (Level 1 / Level 30) 231 351Insight 1 (Level 1 / Level 40) 386 588Insight 2 (Level 1 / Level 50) 623 876Insight 3 (Level 1 / Level 60) - -
HPBase (Level 1 / Level 30) 1250 1897Insight 1 (Level 1 / Level 40) 2091 3180Insight 2 (Level 1 / Level 50) 3374 4742Insight 3 (Level 1 / Level 60) - -
Reality DEFBase (Level 1 / Level 30) 95 144Insight 1 (Level 1 / Level 40) 158 240Insight 2 (Level 1 / Level 50) 254 358Insight 3 (Level 1 / Level 60) - -
Mental DEFBase (Level 1 / Level 30) 126 191Insight 1 (Level 1 / Level 40) 209 319Insight 2 (Level 1 / Level 50) 337 475Insight 3 (Level 1 / Level 60) - -
Critical TechniqueBase (Level 1 / Level 30) 200 200Insight 1 (Level 1 / Level 40) 226 226Insight 2 (Level 1 / Level 50) 252 252Insight 3 (Level 1 / Level 60) - -
Critical RateBase (Level 1 / Level 30) 6.7 % 6.7 %Insight 1 (Level 1 / Level 40) 7.56 % 7.56 %Insight 2 (Level 1 / Level 50) 8.43 % 8.43 %Insight 3 (Level 1 / Level 60) - -
Critical DMGBase (Level 1 / Level 30) 140 % 140 %Insight 1 (Level 1 / Level 40) 141.3 % 141.3 %Insight 2 (Level 1 / Level 50) 142.6 % 142.6 %Insight 3 (Level 1 / Level 60) - -

Investment & configurations

Build 1 - APPLe – High ATK Healer

Level R10 - Delirament (Generalized) Code BagkNAU7EzkCNBElADwwPGMmUEFFQ0BDQ0RCTFM

Build 2 - APPLe – Early Game

Level R7 - Placidity Code AKoAJAE4ICZANENAMkoiSiM9BA

Build 3 - APPLe – Early Game 2

Level R9 - Placidity Code ADRAPQBDASsRLSImQqgzLRMkAw

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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