Psychubes





Equipment options · Main stats · Team examples
For Door, compare Balance, Please while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| HP | 100% | HP |
| Moxie | +2 | Shield · HP · ATK |
| ATK | 100% | Inspire · Shield · HP · ATK |
| rounds | 2 | Inspire · Shield · HP · ATK |
| Moxie | +1 | Moxie |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Attack |
| Reality DMG | 200% | Reality DMG · DMG |
| Reality DMG | 300% | Reality DMG · DMG |
| Reality DMG | 500% | Reality DMG · DMG |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 150% | Reality DMG · DMG |
| Reality DMG | 2 | Reality DMG · DMG |
| Reality DMG | 225% | Reality DMG · DMG |
| Reality DMG | 375% | Reality DMG · DMG |

Ability type / unlock: Insight I
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Moxie | +1 | when · Moxie |

Ability type / unlock: Insight II
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| DMG Taken | -8% | when · DMG · DMG Taken |
Ability type / unlock: P1
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P1
| Parameter | Value | Condition markers |
|---|---|---|
| ATK | 150% | all allies · Shield · HP · ATK |
Ability type / unlock: P2
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P2
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 1 | Reality DMG · DMG |
| Reality DMG | 2 | Reality DMG · DMG |
| Reality DMG | 3 | Reality DMG · DMG |
| Parameter | 220 | Reality DMG · DMG |
| Parameter | 330 | Reality DMG · DMG |
| Parameter | 550% | Reality DMG · DMG |
Ability type / unlock: P3
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P3
| Parameter | Value | Condition markers |
|---|---|---|
| ATK | 200% | all allies · Shield · HP · ATK |
Ability type / unlock: P4
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P4
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Reality DMG · DMG |
| Parameter | 2 | Reality DMG · DMG |
| Parameter | 3 | Reality DMG · DMG |
| Reality DMG | 165 | Reality DMG · DMG |
| Reality DMG | 245 | Reality DMG · DMG |
| Reality DMG | 400% | Reality DMG · DMG |
Ability type / unlock: P5
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P5
| Parameter | Value | Condition markers |
|---|---|---|
| ATK | 250% | all allies · Shield · HP · ATK |
| ATK | Base (Level 1 / Level 30) 211 320 | Insight 1 (Level 1 / Level 40) 352 536 | Insight 2 (Level 1 / Level 50) 568 799 | Insight 3 (Level 1 / Level 60) - - |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1270 1927 | Insight 1 (Level 1 / Level 40) 2125 3231 | Insight 2 (Level 1 / Level 50) 3429 4818 | Insight 3 (Level 1 / Level 60) - - |
| Reality DEF | Base (Level 1 / Level 30) 110 166 | Insight 1 (Level 1 / Level 40) 182 278 | Insight 2 (Level 1 / Level 50) 294 414 | Insight 3 (Level 1 / Level 60) - - |
| Mental DEF | Base (Level 1 / Level 30) 110 166 | Insight 1 (Level 1 / Level 40) 182 278 | Insight 2 (Level 1 / Level 50) 294 414 | Insight 3 (Level 1 / Level 60) - - |
| Critical Technique | Base (Level 1 / Level 30) 178 178 | Insight 1 (Level 1 / Level 40) 201 201 | Insight 2 (Level 1 / Level 50) 224 224 | Insight 3 (Level 1 / Level 60) - - |
| Critical Rate | Base (Level 1 / Level 30) 5.98 % 5.98 % | Insight 1 (Level 1 / Level 40) 6.73 % 6.73 % | Insight 2 (Level 1 / Level 50) 7.5 % 7.5 % | Insight 3 (Level 1 / Level 60) - - |
| Critical DMG | Base (Level 1 / Level 30) 138.9 % 138.9 % | Insight 1 (Level 1 / Level 40) 140 % 140 % | Insight 2 (Level 1 / Level 50) 141.2 % 141.2 % | Insight 3 (Level 1 / Level 60) - - |
Level R10 - Equibalance (Generalized) Code BS1ELRQkBCZQJlQ4QjlANCI0IDwQPACgJA
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.