Psychubes





Equipment options · Main stats · Team examples
For John Titor, compare Her Second Life while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Ability type / unlock: Insight I

Ability type / unlock: Insight II
| ATK | Base (Level 1 / Level 30) 232 352 | Insight 1 (Level 1 / Level 40) 388 590 | Insight 2 (Level 1 / Level 50) 626 879 | Insight 3 (Level 1 / Level 60) - - |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1257 1908 | Insight 1 (Level 1 / Level 40) 2104 3198 | Insight 2 (Level 1 / Level 50) 3394 4769 | Insight 3 (Level 1 / Level 60) - - |
| Reality DEF | Base (Level 1 / Level 30) 99 150 | Insight 1 (Level 1 / Level 40) 165 252 | Insight 2 (Level 1 / Level 50) 267 376 | Insight 3 (Level 1 / Level 60) - - |
| Mental DEF | Base (Level 1 / Level 30) 125 190 | Insight 1 (Level 1 / Level 40) 208 318 | Insight 2 (Level 1 / Level 50) 336 474 | Insight 3 (Level 1 / Level 60) - - |
| Critical Technique | Base (Level 1 / Level 30) 185 185 | Insight 1 (Level 1 / Level 40) 209 209 | Insight 2 (Level 1 / Level 50) 233 233 | Insight 3 (Level 1 / Level 60) - - |
| Critical Rate | Base (Level 1 / Level 30) 6.2 % 6.2 % | Insight 1 (Level 1 / Level 40) 7 % 7 % | Insight 2 (Level 1 / Level 50) 7.8 % 7.8 % | Insight 3 (Level 1 / Level 60) - - |
| Critical DMG | Base (Level 1 / Level 30) 139.25 % 139.25 % | Insight 1 (Level 1 / Level 40) 140.45 % 140.45 % | Insight 2 (Level 1 / Level 50) 141.65 % 141.65 % | Insight 3 (Level 1 / Level 60) - - |
Level R10 - Equibalance (Generalized) Code BS1ELRQkBCZQJlQ4QjlANCI0IDwQPACgJA
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.