Psychubes





Equipment options · Main stats · Team examples
For La Source, compare That Inquisitive Dear while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Mental DMG | 400% | Mental DMG · DMG |
| Moxie | -2 | Moxie |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Mental DMG | 150% | Mental DMG · DMG |
| Mental DMG | 2 | Mental DMG · DMG |
| Mental DMG | 225% | Mental DMG · DMG |
| Mental DMG | 375% | Mental DMG · DMG |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Mental DMG | 150% | Mental DMG · DMG |
| Mental DMG | 2 | Mental DMG · DMG |
| Mental DMG | 225% | Mental DMG · DMG |
| Mental DMG | 375% | Mental DMG · DMG |

Ability type / unlock: Insight I
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| rounds | 3 | after · You Wish! · ATK |
| time | 1 | You Wish! · ATK |

Ability type / unlock: Insight II
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Heal | +10% | when · DMG · Heal |
Ability type / unlock: P1
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P1
| Parameter | Value | Condition markers |
|---|---|---|
| Moxie | -1 | Moxie |
Ability type / unlock: P2
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P2
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Mental DMG · DMG |
| Parameter | 2 | Mental DMG · DMG |
| Parameter | 3 | Mental DMG · DMG |
| Mental DMG | 165 | Mental DMG · DMG |
| Mental DMG | 245 | Mental DMG · DMG |
| Mental DMG | 400% | Mental DMG · DMG |
Ability type / unlock: P3
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P3
| Parameter | Value | Condition markers |
|---|---|---|
| Moxie | -1 | Moxie |
Ability type / unlock: P4
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P4
| Parameter | Value | Condition markers |
|---|---|---|
| HP | 1 | all allies · HP · ATK |
| HP | 2 | all allies · HP · ATK |
| HP | 3 | all allies · HP · ATK |
| ATK | 90 | all allies · HP · ATK |
| ATK | 135 | all allies · HP · ATK |
| ATK | 220% | all allies · HP · ATK |
Ability type / unlock: P5
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P5
| Parameter | Value | Condition markers |
|---|---|---|
| Moxie | -1 | Moxie |
| ATK | Base (Level 1 / Level 30) 232 352 | Insight 1 (Level 1 / Level 40) 388 590 | Insight 2 (Level 1 / Level 50) 626 879 | Insight 3 (Level 1 / Level 60) - - |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1206 1831 | Insight 1 (Level 1 / Level 40) 2018 3069 | Insight 2 (Level 1 / Level 50) 3256 4576 | Insight 3 (Level 1 / Level 60) - - |
| Reality DEF | Base (Level 1 / Level 30) 99 150 | Insight 1 (Level 1 / Level 40) 165 252 | Insight 2 (Level 1 / Level 50) 267 376 | Insight 3 (Level 1 / Level 60) - - |
| Mental DEF | Base (Level 1 / Level 30) 104 158 | Insight 1 (Level 1 / Level 40) 173 265 | Insight 2 (Level 1 / Level 50) 280 394 | Insight 3 (Level 1 / Level 60) - - |
| Critical Technique | Base (Level 1 / Level 30) 139 139 | Insight 1 (Level 1 / Level 40) 157 157 | Insight 2 (Level 1 / Level 50) 175 175 | Insight 3 (Level 1 / Level 60) - - |
| Critical Rate | Base (Level 1 / Level 30) 4.66 % 4.66 % | Insight 1 (Level 1 / Level 40) 5.26 % 5.26 % | Insight 2 (Level 1 / Level 50) 5.86 % 5.86 % | Insight 3 (Level 1 / Level 60) - - |
| Critical DMG | Base (Level 1 / Level 30) 136.95 % 136.95 % | Insight 1 (Level 1 / Level 40) 137.85 % 137.85 % | Insight 2 (Level 1 / Level 50) 138.75 % 138.75 % | Insight 3 (Level 1 / Level 60) - - |
Level R10 - Delirament (Generalized) Code BagkNAU7EzkCNBElADwwPGMmUEFFQ0BDQ0RCTFM
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.