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Ezio Auditore
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Ezio Auditore build

Equipment options · Main stats · Team examples

Your build plan

For Ezio Auditore, compare As the Bell Tolls while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Psychubes

As the Bell Tolls
As the Bell Tolls
Outside the City
Outside the City
Stray Off the Path
Stray Off the Path
Luxurious Leisure
Luxurious Leisure
+1 options
Falling for a Sweet Phenomenon
Falling for a Sweet Phenomenon

Character information

6 ✦StarRealitySub DPS

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Branding of Faith

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1Arrow of Faith · Edge of Faith · Death Be Not Unkind
times3Arrow of Faith · Edge of Faith · Death Be Not Unkind
Reality DMG100%Reality DMG · DMG
HP50%if · Reality DMG · DMG · HP
Reality DMG50%if · Reality DMG · DMG · HP
Parameter50%if · Reality DMG · DMG · HP
Reality DMG700%Reality DMG · DMG

Work in the Dark

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1 Attack
Reality DMG400%Reality DMG · DMG
Parameter1Assassination
Reality DMG600%Reality DMG · DMG
Reality DMG1000%Reality DMG · DMG
points100
DMG+5%DMG

Serve the Light

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
round1per · Eyes Caught · Fighting Experience
round1per · Fighting Experience
round2per · Eyes Caught · Fighting Experience
round2per · Fighting Experience
round3per · Eyes Caught · Fighting Experience
round3per · Fighting Experience
Reality DMG500%when · Reality DMG · DMG
Critical DMG+50%DMG · Critical DMG
The Three Tenets Insight I

The Three Tenets Insight I

Ability type / unlock: Insight I

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100%if · each · at the start
Parameter+5%when · Assassination
Parameter+5%when · Counter Kill · Eyes Caught
Parameter+10%after
DMG Taken-15%when · while · per · Fighting Experience · DMG · DMG Taken
DMG Taken-30%if · Eyes Caught · DMG · DMG Taken
The Three Tenets Insight II

The Three Tenets Insight II

Ability type / unlock: Insight II

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Critical DMG+15%when · DMG · Critical DMG
The Three Tenets Insight III

The Three Tenets Insight III

Ability type / unlock: Insight III

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP30%all enemies · if · up to · after · Eyes Caught · Shadowstalk · HP
round1all enemies · if · per · up to · Eyes Caught · Shadowstalk · HP
time1all enemies · per · up to · Eyes Caught · Shadowstalk
stack1when · Assassination · Apprentice Assassin

Portray 1

Ability type / unlock: P1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P1

ParameterValueCondition markers
points100when · The Three Tenets · Assassination · Master Assassin · DMG
DMG+10%DMG
times4when · up to · Branding of Faith · Arrow of Faith · Edge of Faith

Portray 2

Ability type / unlock: P2

Portray 3

Ability type / unlock: P3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P3

ParameterValueCondition markers
points100when · The Three Tenets · Master Assassin · DMG
DMG+11%DMG
Parameter1when · Work in the Dark · Reality DMG · DMG
Parameter2when · Work in the Dark · Reality DMG · DMG
Parameter3when · Work in the Dark · Reality DMG · DMG
Reality DMG460when · Work in the Dark · Reality DMG · DMG
Reality DMG675when · Work in the Dark · Reality DMG · DMG
Reality DMG1125%when · Work in the Dark · Reality DMG · DMG
Reality DMG140%when · Branding of Faith · Arrow of Faith · Edge of Faith · Reality DMG · DMG

Portray 4

Ability type / unlock: P4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P4

ParameterValueCondition markers
points100when · The Three Tenets · Master Assassin · DMG
DMG+12%DMG
Reality DMG600%when · Serve the Light · Reality DMG · DMG
Reality DMG600%when · Reality DMG · DMG
Reality DMG900%when · Branding of Faith · Death Be Not Unkind · Reality DMG · DMG

Portray 5

Ability type / unlock: P5

Displayed stats

ATKBase (Level 1 / Level 30) 256 389Insight 1 (Level 1 / Level 40) 428 652Insight 2 (Level 1 / Level 50) 691 972Insight 3 (Level 1 / Level 60) 1008 1143
HPBase (Level 1 / Level 30) 1464 2222Insight 1 (Level 1 / Level 40) 2450 3724Insight 2 (Level 1 / Level 50) 3952 5554Insight 3 (Level 1 / Level 60) 5763 6534
Reality DEFBase (Level 1 / Level 30) 112 170Insight 1 (Level 1 / Level 40) 187 285Insight 2 (Level 1 / Level 50) 302 425Insight 3 (Level 1 / Level 60) 441 500
Mental DEFBase (Level 1 / Level 30) 111 168Insight 1 (Level 1 / Level 40) 184 281Insight 2 (Level 1 / Level 50) 297 419Insight 3 (Level 1 / Level 60) 433 492
Critical TechniqueBase (Level 1 / Level 30) 791 791Insight 1 (Level 1 / Level 40) 896 896Insight 2 (Level 1 / Level 50) 1001 1001Insight 3 (Level 1 / Level 60) 1106 1106
Critical RateBase (Level 1 / Level 30) 26.4 % 26.4 %Insight 1 (Level 1 / Level 40) 29.9 % 29.9 %Insight 2 (Level 1 / Level 50) 33.4 % 33.4 %Insight 3 (Level 1 / Level 60) 36.9 % 36.9 %
Critical DMGBase (Level 1 / Level 30) 169.5 % 169.5 %Insight 1 (Level 1 / Level 40) 174.8 % 174.8 %Insight 2 (Level 1 / Level 50) 180 % 180 %Insight 3 (Level 1 / Level 60) 185.3 % 185.3 %

Investment & configurations

Build 1 - Ezio – Full Crit

Level Code BfQkOAUqAygSNAE9ACYhNEAqQidFRWA7UkVU

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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