Psychubes





Equipment options · Main stats · Team examples
For Leilani, compare Offbeat Strides while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Ability type / unlock: Insight I

Ability type / unlock: Insight II
| ATK | Base (Level 1 / Level 30) 234 355 | Insight 1 (Level 1 / Level 40) 391 595 | Insight 2 (Level 1 / Level 50) 631 887 | Insight 3 (Level 1 / Level 60) - - |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1105 1677 | Insight 1 (Level 1 / Level 40) 1849 2811 | Insight 2 (Level 1 / Level 50) 2983 4192 | Insight 3 (Level 1 / Level 60) - - |
| Reality DEF | Base (Level 1 / Level 30) 110 166 | Insight 1 (Level 1 / Level 40) 182 278 | Insight 2 (Level 1 / Level 50) 294 414 | Insight 3 (Level 1 / Level 60) - - |
| Mental DEF | Base (Level 1 / Level 30) 99 150 | Insight 1 (Level 1 / Level 40) 165 252 | Insight 2 (Level 1 / Level 50) 267 376 | Insight 3 (Level 1 / Level 60) - - |
| Critical Technique | Base (Level 1 / Level 30) 176 176 | Insight 1 (Level 1 / Level 40) 199 199 | Insight 2 (Level 1 / Level 50) 222 222 | Insight 3 (Level 1 / Level 60) - - |
| Critical Rate | Base (Level 1 / Level 30) 5.9 % 5.9 % | Insight 1 (Level 1 / Level 40) 6.6 % 6.6 % | Insight 2 (Level 1 / Level 50) 7.43 % 7.43 % | Insight 3 (Level 1 / Level 60) - - |
| Critical DMG | Base (Level 1 / Level 30) 138.8 % 138.8 % | Insight 1 (Level 1 / Level 40) 139.95 % 139.95 % | Insight 2 (Level 1 / Level 50) 141.1 % 141.1 % | Insight 3 (Level 1 / Level 60) - - |
Level R10 - Genuinity (Incantation Might/DMG Bonus) Code AqAkLUQtFCQEJlAmVDhCOUA0IjQgPBA8AA
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.