Psychubes





Equipment options · Main stats · Team examples
For Desert Flannel, compare Outside the City while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| ATK | 100% | all allies · HP · ATK |
| stacks | 2 | all allies · Power Burst · Aura of Might |
| DMG Bonus | +25% | when · after · DMG · DMG Bonus |
| stack | -1 | when · after · DMG · DMG Bonus |
| Parameter | +20% | when · after |
| stack | -1 | when · after |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Attack |
| Reality DMG | 180% | Reality DMG · DMG |
| Critical Rate | +25% | when · Pos Status · Counter · DMG · Critical Rate · Critical DMG |
| Critical DMG | +25% | when · Pos Status · Counter · DMG · Critical Rate · Critical DMG |
| Reality DMG | 270% | Reality DMG · DMG |
| Critical Rate | +25% | when · Pos.Status · Counter · DMG · Critical Rate · Critical DMG |
| Critical DMG | +25% | when · Pos.Status · Counter · DMG · Critical Rate · Critical DMG |
| Reality DMG | 450% | Reality DMG · DMG |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| stack | 1 | Plappy · Power Burst |
| stacks | 2 | Plappy · Power Burst |
| stacks | 3 | Plappy · Power Burst |
| Reality DMG | 150% | when · per · Riposte · Reality DMG · DMG · Critical Rate |
| Critical Rate | +25% | when · per · Riposte · Reality DMG · DMG · Critical Rate |
| Critical DMG | +25% | when · per · Riposte · Reality DMG · DMG · Critical Rate |
| Parameter | 1 | when · Riposte |
| stack | -1 | when · Riposte |
| DMG Bonus | +25% | when · after · DMG · DMG Bonus |
| stack | -1 | when · after · DMG · DMG Bonus |

Ability type / unlock: Insight I
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Critical Rate | +15% | when · Pos Status · Counter · Critical Rate |

Ability type / unlock: Insight II
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Critical DMG | +15% | when · DMG · Critical DMG |

Ability type / unlock: Insight III
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Moxie | +1 | self · when · Beast · Moxie |
Ability type / unlock: P1
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P1
| Parameter | Value | Condition markers |
|---|---|---|
| ATK | 120% | all allies · HP · ATK |
Ability type / unlock: P2
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P2
| Parameter | Value | Condition markers |
|---|---|---|
| ATK | 140% | all allies · HP · ATK |
Ability type / unlock: P3
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P3
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | when |
| Parameter | 2 | when |
| Parameter | 3 | when |
| Parameter | 35% | Counter · DMG · Critical Rate · Critical DMG |
Ability type / unlock: P4
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P4
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 35% | when · Plappy · DMG · Critical Rate · Critical DMG |
Ability type / unlock: P5
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P5
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 160% | all allies · HP |
| stacks | 3 | Power Burst |
| ATK | Base (Level 1 / Level 30) 230 349 | Insight 1 (Level 1 / Level 40) 384 584 | Insight 2 (Level 1 / Level 50) 619 871 | Insight 3 (Level 1 / Level 60) 903 1024 |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1381 2097 | Insight 1 (Level 1 / Level 40) 2312 3515 | Insight 2 (Level 1 / Level 50) 3730 5242 | Insight 3 (Level 1 / Level 60) 5439 6167 |
| Reality DEF | Base (Level 1 / Level 30) 122 185 | Insight 1 (Level 1 / Level 40) 203 310 | Insight 2 (Level 1 / Level 50) 328 462 | Insight 3 (Level 1 / Level 60) 479 543 |
| Mental DEF | Base (Level 1 / Level 30) 120 182 | Insight 1 (Level 1 / Level 40) 200 304 | Insight 2 (Level 1 / Level 50) 322 454 | Insight 3 (Level 1 / Level 60) 471 534 |
| Critical Technique | Base (Level 1 / Level 30) 231 231 | Insight 1 (Level 1 / Level 40) 261 261 | Insight 2 (Level 1 / Level 50) 291 291 | Insight 3 (Level 1 / Level 60) 321 321 |
| Critical Rate | Base (Level 1 / Level 30) 7.7 % 7.7 % | Insight 1 (Level 1 / Level 40) 8.7 % 8.7 % | Insight 2 (Level 1 / Level 50) 9.7 % 9.7 % | Insight 3 (Level 1 / Level 60) 10.7 % 10.7 % |
| Critical DMG | Base (Level 1 / Level 30) 141.6 % 141.6 % | Insight 1 (Level 1 / Level 40) 143.1 % 143.1 % | Insight 2 (Level 1 / Level 50) 144.6 % 144.6 % | Insight 3 (Level 1 / Level 60) 146.1 % 146.1 % |
Level R10 - Genuinity (Incantation Might/DMG Bonus) Code AvAkLUQtFCQEJlQoUSpQJyJEIjwQPABAIEIw
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.