Psychubes





Equipment options · Main stats · Team examples
For Nautika, compare Embrace the Past while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| round | 1 | if · Blood Sacrifice |
| points | 8 | if · up to · Bloodtithe · Blood Sacrifice |
| points | 3 | if · up to · Bloodtithe · Blood Sacrifice |
| points | 24 | if · up to · Bloodtithe · Blood Sacrifice |
| points | 3 | if · Blood Sacrifice · A Thousand Scars |
| Reality DMG | 100% | each · Reality DMG · DMG · HP |
| Scaling / HP | 25% | each · Reality DMG · DMG · HP |
| Reality DMG | 100% | all enemies · Reality DMG · DMG · HP |
| Scaling / HP | 50% | all enemies · Reality DMG · DMG · HP |
| Parameter | 1 | A Thousand Scars |
| Reality DMG | 500% | all enemies · Reality DMG · DMG |
| Reality DMG | 100% | Reality DMG · DMG · HP |
| Scaling / HP | 25% | Reality DMG · DMG · HP |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Attack |
| Reality DMG | 200% | Reality DMG · DMG |
| HP | 20% | Reality DMG · DMG · HP |
| Reality DMG | 100% | Reality DMG · DMG · HP |
| Reality DMG | 2 | Reality DMG · DMG · HP |
| Scaling / HP | 10% | Reality DMG · DMG · HP |
| stacks | 4 | Higge |
| Reality DMG | 300% | Reality DMG · DMG |
| HP | 30% | Reality DMG · DMG · HP |
| Reality DMG | 150% | Reality DMG · DMG · HP |
| Scaling / HP | 15% | Reality DMG · DMG · HP |
| stacks | 6 | Higge |
| Reality DMG | 500% | Reality DMG · DMG |
| HP | 50% | Reality DMG · DMG · HP |
| Reality DMG | 250% | Reality DMG · DMG · HP |
| Scaling / HP | 25% | Reality DMG · DMG · HP |
| stacks | 10 | Higge |
| HP | +2% | HP |
| times | 15 | up to |
| rounds | 3 |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| DMG Taken | +15% | all allies · DMG · DMG Taken |
| DMG Taken | -15% | all allies · DMG · DMG Taken |
| rounds | 2 | all allies · DMG · DMG Taken |
| HP | 20% | HP |
| Scaling / HP | 20% | HP |
| rounds | 3 | all allies · Adversity I |
| Reality DMG | 50% | Reality DMG · DMG · HP |
| Scaling / HP | 10% | Reality DMG · DMG · HP |
| rounds | 3 | Mother Spirit's Guidance |
| DMG Taken | -10% | DMG · DMG Taken |
| rounds | 3 | DMG · DMG Taken |
| DMG Taken | +20% | all allies · DMG · DMG Taken |
| DMG Taken | -20% | all allies · DMG · DMG Taken |
| HP | 30% | HP |
| Scaling / HP | 30% | HP |
| Scaling / HP | 15% | Reality DMG · DMG · HP |
| DMG Taken | -15% | DMG · DMG Taken |
| DMG Taken | +25% | all allies · DMG · DMG Taken |
| DMG Taken | -25% | all allies · DMG · DMG Taken |
| HP | 50% | HP |
| Scaling / HP | 50% | HP |
| Scaling / HP | 25% | Reality DMG · DMG · HP |
| DMG Taken | -25% | DMG · DMG Taken |
| DMG | +10% | DMG · DMG Taken |
| HP | 10% | up to · DMG · DMG Bonus · DMG Taken |
| DMG Bonus | +2.5% | up to · DMG · DMG Bonus · DMG Taken |
| Parameter | +20% | up to · DMG · DMG Bonus · DMG Taken |
| stack | 1 | after · Higge |
| Healing | +10% | Healing |
| HP | 10% | up to · Healing · HP |
| Healing | +5% | up to · Healing · HP |
| Parameter | +40% | up to · Healing · HP |
| HP | +2% | HP |
| times | 15 | up to |
| rounds | 3 |

Ability type / unlock: Insight I
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| stack | 1 | after · Higge |

Ability type / unlock: Insight II
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| HP | 50% | when · Bloodtithe · Max Bloodtithe · HP |
| HP | +8 | when · Bloodtithe · Max Bloodtithe · HP |
| HP | 15% | Bloodtithe · Max Bloodtithe · HP |
| Parameter | +1 | when · Bloodtithe |
| Parameter | 8 | when · each |

Ability type / unlock: Insight III
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| points | 8 | Mother Spirit's Guidance · Bloodtithe · Mouth of the Mother |
| time | 1 | Bloodtithe · Mouth of the Mother |
| points | 4 | if · at the start · Reborn · Bloodtithe |
| Parameter | 4 | each · Bloodtithe |
Ability type / unlock: Euphoria upgrade
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 2 | while · after · Mother Spirit's Guidance · Higge |
| Parameter | 2 | self · after · No Longer Poles Apart · Higge |
| DMG Bonus | 1% | each · Higge · DMG · DMG Bonus |
| Parameter | 110% | Haunting Pain · Reality DMG · DMG |
| Parameter | 75% | Reality DMG · DMG |
| Parameter | 15% | Adversity I · Mother Spirit's Guidance · Ultimate Might |
| Parameter | 115% | Myriad Scars · Myriad Springs · Reality DMG · DMG · HP |
| HP | 16% | self · No Longer Poles Apart · HP |
| Parameter | 115% | No Longer Poles Apart · Mother Spirit's Mouth · Reality DMG · DMG |
Ability type / unlock: P1
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P1
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 16 | when · Bloodtithe · Max Bloodtithe |
| Parameter | 3% | Higge · HP |
| Parameter | 6 | Bloodtithe · Mouth of the Mother |
Ability type / unlock: P2
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P2
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 7 | if · Bloodtithe · Blood Sacrifice |
| Parameter | 27 | if · Blood Sacrifice |
| Parameter | 27.5% | if · per · A Thousand Scars · Blood Sacrifice · HP · ATK |
| Parameter | +10% | if · Blood Sacrifice · HP · ATK |
| HP | 50% | per · A Thousand Springs · HP · ATK |
| Parameter | +30% | A Thousand Springs · HP · ATK |
Ability type / unlock: P3
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P3
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | +20% | Mother Spirit's Guidance · Healing |
| HP | 10% | up to · Healing · HP |
| Parameter | +7.5% | up to · Healing · HP |
| Parameter | 60% | up to · Healing · HP |
| Scaling / HP | 30% | Mouth of the Mother's · HP |
| Parameter | 25% | per · HP · ATK |
Ability type / unlock: P4
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P4
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | per · Martyr of the Abyss · HP · ATK |
| Parameter | 2 | per · Martyr of the Abyss · HP · ATK |
| Parameter | 3 | per · Martyr of the Abyss · HP · ATK |
| Parameter | 20 | per · Martyr of the Abyss · HP · ATK |
| Parameter | 30 | per · Martyr of the Abyss · HP · ATK |
| Parameter | 50% | per · Martyr of the Abyss · HP · ATK |
| Parameter | 1 | Weaver of Light · DMG · DMG Taken |
| Parameter | 2 | Weaver of Light · DMG · DMG Taken |
| Parameter | 3 | Weaver of Light · DMG · DMG Taken |
| Parameter | 20 | Weaver of Light · DMG · DMG Taken |
| Parameter | 25 | Weaver of Light · DMG · DMG Taken |
| Parameter | 40% | Weaver of Light · DMG · DMG Taken |
| rounds | 4 | Weaver of Light · DMG · DMG Taken |
| rounds | 4 | Mother Spirit's Guidance |
Ability type / unlock: P5
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P5
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 6 | if · Bloodtithe · Blood Sacrifice |
| Parameter | 30 | if · Blood Sacrifice |
| Parameter | 35% | per · A Thousand Scars · HP · ATK |
Level R10 - Stupefaction (HP/Critical Rate/ATK) Code AyUAOAE9BSsTKQMtQiZSPQYrQDlETFZMZkpRSmX0IA
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.