GachaBuilds
Obol
Etheria: Restart

Obol build

Equipment options · Main stats · Team examples

Your build plan

For Obol, compare Jackal Guard while keeping the recommended Effect ACC · Effect ACC · Effect ACC, HP% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

2 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

General Shells

Jackal Guard
Jackal Guard
Codex of Magic
Codex of Magic

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main Stat 1Effect ACCGeneric Stats:
Main Stat 2Effect ACCGeneric Stats:
Main Stat 3Effect ACC, HP%Generic Stats:
Slot 1AnyGeneric Shell Passives:
Slot 2SPDGeneric Shell Passives:
Slot 3Insight>Gaze>Damage ReductionGeneric Shell Passives:
Slot 1HP%PVP Shell Passives:
Slot 2SPDPVP Shell Passives:
Slot 3Insight>Gaze>Damage ReductionPVP Shell Passives:
Substats

Speed, Effect ACC

Character information

SROddHydra BankBeacon Conductor

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Waterball

Ability type / unlock: Cooldown: 0 Tags: Single DMG, DoT

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage240% DoT · Damage
Damage40% DoT · Damage
stack1 DoT · Damage
Parameter2 DoT · Damage

Hydro Beam

Ability type / unlock: Cooldown: 4 Tags: Dispel, DoT

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage210%all enemies · DoT · Damage
Damage60%all enemies · DoT · Damage
Parameter2all enemies · DoT · Damage
stack2all enemies · DoT · Damage
turn1 DoT · Damage

Shadow Wave

Ability type / unlock: Cooldown: 4 Tags: DoT, Stun

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
hit3all enemies · each · Damage
Damage80%all enemies · each · DoT · Damage
Parameter30%all enemies · each · DoT · Damage
stack1all enemies · each · DoT · Stun · Damage
Parameter1all enemies · each · DoT · Stun · Damage
Parameter30%all enemies · each · DoT · Stun
Parameter1 DoT · Stun

Prowess 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 2

Prowess 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Effect RES12%Effect RES

Prowess 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%DMG · DMG Taken

Displayed stats

HP 14975 10180 + 4795
DEF 898 680 + 218
ATK 1123 816 + 307
CRIT Rate 10 % 10 % + 0 %
CRIT DMG 150 % 150 % + 0 %

Investment & configurations

Shell matrix · Jackal Guard

Slot 1 : Timeweave [ 12 / 12 ] > Swiftrush [ 12 / 12 ]

Shell matrix · Jackal Guard

Slot 2 : Battlewill [ 8 / 8 ] > Swiftrush [ 8 / 12 ]

Shell matrix · Jackal Guard

Slot 3 : Swiftsmite [ 6 / 6 ]

Shell matrix · Codex of Magic

Slot 1 : Swiftrush [ 12 / 12 ]

Shell matrix · Codex of Magic

Slot 2 : Battlewill [ 8 / 8 ] > Strive [ 8 / 8 ] > Bulwark [ 8 / 8 ]

Shell matrix · Codex of Magic

Slot 3 : Swiftsmite [ 6 / 6 ]

GACHABUILDS

Test your setup

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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