GachaBuilds
Black Swan
Honkai: Star Rail

Black Swan build

Equipment options · Main stats · Team examples

Your build plan

For Black Swan, compare Reforged Remembrance while keeping the recommended Effect HIT Rate · ATK% · Wind DMG setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

8 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Light Cones

Reforged Remembrance
Reforged Remembrance(S 1 )
Those Many Springs
Those Many Springs(S 1 )
Eyes of the Prey
Eyes of the Prey(S 5 )
It's Showtime
It's Showtime(S 5 )

Relic sets

Prisoner in Deep Confinement
Prisoner in Deep Confinement( 4 -PC)
Pioneer Diver of Dead Waters
Pioneer Diver of Dead Waters( 2 -PC)

Planar ornaments

Revelry by the Sea
Revelry by the Sea( 2 -PC)
Pan-Cosmic Commercial Enterprise
Pan-Cosmic Commercial Enterprise( 2 -PC)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

BodyEffect HIT Rate
FeetATK%
Planar SphereWind DMG
Link RopeATK%
Substats

EHR (Until 120%) > SPD (Until breakpoint) > ATK%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skills priority: Talent > Ultimate = Skill = Basic
Major Traces priority: Candleflame's Portent (A6) > Goblet's Dredges (A4) > Viscera's Disquiet (A2)

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Percipience, Silent Dawn

Ability type / unlock: Single Target · Energy gain: 20 Break: 10

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK50%Wind DMG · DMG · ATK

Decadence, False Twilight

Ability type / unlock: Blast · Energy gain: 30 Break: 20 + 10 adjacent

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK45%adjacent · Wind DMG · DMG · ATK
Parameter100%adjacent · DEF
Parameter14.8%adjacent · DEF
turn3adjacent · DEF

Bliss of Otherworld's Embrace

Ability type / unlock: AoE | 120 energy cost · Energy gain: 5 Break: 20

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
turn2all enemies
Scaling / ATK72%all enemies · Wind DMG · DMG · ATK
DMG15%while · DMG
stack1

Loom of Fate's Caprice

Ability type / unlock: Impair · Energy gain: 5 Break: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
stack1
Scaling / ATK96%each · after · at the start · ATK
Parameter4.8%each · DMG
times50after · DMG
Scaling / DEF20%DMG · DEF
Parameter1adjacent · when · at the start · DMG · ATK
Scaling / ATK72%adjacent · ATK

From Façade to Vérité

Ability type / unlock: Enhance · Energy gain: 0 Break: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter150%each · after · at the start
stack1each · after · at the start
Parameter50%each

Viscera's Disquiet

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter65%when
stack5when

Goblet's Dredges

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter65%when
stack1when · DEF
Parameter100%DEF
turn3DEF
Parameter100%after · ATK · DEF

Candleflame's Portent

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter60%all allies · maximum · up to · DMG · Effect Hit Rate
Parameter72%maximum · up to · DMG · Effect Hit Rate

Seven Pillars of Wisdom

Ability type / unlock: Eidolon 1

Weep Not For Me, My Lamb

Ability type / unlock: Eidolon 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100%when
stack30when

As Above, So Below

Ability type / unlock: Eidolon 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to

In Tears We Gift

Ability type / unlock: Eidolon 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG20%while · DMG
Energy8when · at the start · Energy

Linnutee Flyway

Ability type / unlock: Eidolon 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to
Parameter+1maximum · up to

Pantheon Merciful, Masses Pitiful

Ability type / unlock: Eidolon 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter30per
Parameter65%when
stack1

Displayed stats

Level 80

HP 1086
ATK 659
DEF 485
Speed 102

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 4.0

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