GachaBuilds
Leo Kamiyama
Persona 5: The Phantom X

Leo Kamiyama build

Equipment options · Main stats · Team examples

Your build plan

For Leo Kamiyama, compare Trust + Prosperity while keeping the recommended Attack · Attack · Attack setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

4 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards · Investment & configurations

Trust + Prosperity
Trust + ProsperitySuggested Card Setup
Trust + Power
Trust + PowerAlternative Card Setups

Weapons

Justice Lance
Final Buster

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

MoonAttack
StarAttack
SkyAttack
Substats

Attack > HP

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skill 3 > Thief Tactics > Skill 1 > Skill 2 (do not level, goes against low HP game plan)

Character information

4 ✷NuclearStrategistLeonErytheia

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Atomic Smash

Atomic Smash

Ability type / unlock: Cost: 20 SP Target: Single Type: Nuclear

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage1Damage
Parameter170.8%Damage
Damage10%each · Damage
Justice Barrier

Justice Barrier

Ability type / unlock: Cost: 20 SP Target: Single Type: Heal

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / HP30%Shield · HP
Parameter1Shield · HP
Scaling / HP80%Shield · HP
HP31.6%Shield · HP
Parameter900Shield · HP
turns2Shield · HP
Ultima Booster

Ultima Booster

Ability type / unlock: Cost: 24 SP Target: Single Type: Nuclear

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turns2
Parameter20%each · up to
Parameter1516.7up to
Thief Tactics

Thief Tactics

Ability type / unlock: Cost: - Target: Single Type: Nuclear

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1maximum · HIGHLIGHT
turns2maximum
HP60%if · up to · HP
Parameter200%if · up to · HP
Parameter15%up to
Parameter585.6up to
turns2up to
Energy Recharge

Energy Recharge

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP100.0%when · Shield · HP
Full Power: Start!

Full Power: Start!

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage45.0%when · Damage
Parameter2when · Damage

Hyper Hero Time!

Ability type / unlock: Awareness 0

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1when · HP
Parameter75%when · HP
times2up to
Parameter6%when · up to
Parameter120when · up to
Parameter180when · up to
Parameter240when · up to
Parameter1up to
Parameter50up to
Parameter70up to
turn1up to

Intense Link

Ability type / unlock: Awareness 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%when

Undying Justice

Ability type / unlock: Awareness 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter25%after

Serious Action

Ability type / unlock: Awareness 3

Hero's Journey Home

Ability type / unlock: Awareness 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage25%Damage
turns2Damage

Self-Discipline

Ability type / unlock: Awareness 5

Turning the Tables

Ability type / unlock: Awareness 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP60%when · Damage · HP
Damage25%when · Damage · HP
turn1when · Damage · HP

Investment & configurations

Awareness Priority

A6 > A4 > A2 > A1

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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