Psychubes





Equipment options · Main stats · Team examples
For Centurion, compare The Final Roll while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 300% | Reality DMG · DMG |
| stack | 1 | all enemies · on hit · Weakness |
| DMG Bonus | -25% | when · after · DMG · DMG Bonus |
| stack | -1 | when · after · DMG · DMG Bonus |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Attack |
| Reality DMG | 180% | Reality DMG · DMG · Moxie |
| Reality DMG | 8% | Reality DMG · DMG · Moxie |
| Reality DMG | 270% | Reality DMG · DMG · Moxie |
| Reality DMG | 12% | Reality DMG · DMG · Moxie |
| Reality DMG | 450% | Reality DMG · DMG · Moxie |
| Reality DMG | 20% | Reality DMG · DMG · Moxie |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 150% | Reality DMG · DMG |
| Reality DMG | 2 | Reality DMG · DMG |
| Moxie | +1 | self · Moxie |
| Reality DMG | 225% | Reality DMG · DMG |
| Moxie | +2 | self · Moxie |

Ability type / unlock: Insight I
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Moxie | 1 | DMG · Moxie |
| DMG | +6% | DMG · Moxie |

Ability type / unlock: Insight II
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Critical Rate | +10% | when · Critical Rate |

Ability type / unlock: Insight III
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| HP | 20% | when · HP · Moxie |
Ability type / unlock: Euphoria upgrade
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Moxie | +5 | when · Moxie |
| Reality DMG | 300% | Victorious General · Reality DMG · DMG · Moxie |
| Reality DMG | 225% | per · Outdoor Superstar · Victorious General · Reality DMG · DMG · Moxie |
| Parameter | 100% | per · Victorious General · Outdoor Superstar · Ultimate Might |
| Moxie | 7 | when · if · Victorious General · Moxie |
| Moxie | +1 | when · if · Victorious General · Moxie |
| Moxie | 7 | if · Reality DMG · DMG · Moxie |
| Moxie | 2 | if · Reality DMG · DMG · Moxie |
| Reality DMG | 240% | if · Reality DMG · DMG · Moxie |
| Reality DMG | 360% | if · Reality DMG · DMG · Moxie |
| Reality DMG | 600% | if · Reality DMG · DMG · Moxie |
| Moxie | 7 | when · if · per · Outdoor Superstar · Moxie |
| Moxie | +1 | when · if · per · Outdoor Superstar · Moxie |
| Reality DMG | 180% | if · Reality DMG · DMG · Moxie |
| Reality DMG | 270% | if · Reality DMG · DMG · Moxie |
| Reality DMG | 450% | if · Reality DMG · DMG · Moxie |
| Reality DMG | 240 | if · Reality DMG · DMG · Moxie |
| Reality DMG | 360 | if · Reality DMG · DMG · Moxie |
| rounds | 3 | self · Heaven's Bounty |
| Parameter | 0 | Reality DMG · DMG · Moxie |
| Critical Rate | +30% | Critical Rate |
| Critical DMG | +60% | DMG · Critical DMG |
Ability type / unlock: P1
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P1
| Parameter | Value | Condition markers |
|---|---|---|
| Moxie | 14 | Reality DMG · DMG · Moxie |
| Moxie | 21 | Reality DMG · DMG · Moxie |
| Moxie | 35% | Reality DMG · DMG · Moxie |
Ability type / unlock: P2
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P2
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 350% | Reality DMG · DMG |
Ability type / unlock: P3
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P3
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 1 | per · Reality DMG · DMG |
| Reality DMG | 2 | per · Reality DMG · DMG |
| Reality DMG | 3 | per · Reality DMG · DMG |
| Parameter | 165 | per · Reality DMG · DMG |
| Parameter | 170 | per · Reality DMG · DMG |
| Parameter | 250% | per · Reality DMG · DMG |
Ability type / unlock: P4
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P4
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 400% | Reality DMG · DMG |
Ability type / unlock: P5
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P5
| Parameter | Value | Condition markers |
|---|---|---|
| Moxie | 18 | Reality DMG · DMG · Moxie |
| Moxie | 27 | Reality DMG · DMG · Moxie |
| Moxie | 45% | Reality DMG · DMG · Moxie |
| ATK | Base (Level 1 / Level 30) 259 393 | Insight 1 (Level 1 / Level 40) 432 658 | Insight 2 (Level 1 / Level 50) 697 980 | Insight 3 (Level 1 / Level 60) 1016 1153 |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1331 2020 | Insight 1 (Level 1 / Level 40) 2227 3386 | Insight 2 (Level 1 / Level 50) 3593 5049 | Insight 3 (Level 1 / Level 60) 5238 5939 |
| Reality DEF | Base (Level 1 / Level 30) 123 187 | Insight 1 (Level 1 / Level 40) 205 313 | Insight 2 (Level 1 / Level 50) 331 467 | Insight 3 (Level 1 / Level 60) 484 549 |
| Mental DEF | Base (Level 1 / Level 30) 99 150 | Insight 1 (Level 1 / Level 40) 165 251 | Insight 2 (Level 1 / Level 50) 266 374 | Insight 3 (Level 1 / Level 60) 387 439 |
| Critical Technique | Base (Level 1 / Level 30) 409 409 | Insight 1 (Level 1 / Level 40) 463 463 | Insight 2 (Level 1 / Level 50) 517 517 | Insight 3 (Level 1 / Level 60) 571 571 |
| Critical Rate | Base (Level 1 / Level 30) 13.6 % 13.6 % | Insight 1 (Level 1 / Level 40) 15.4 % 15.4 % | Insight 2 (Level 1 / Level 50) 17.2 % 17.2 % | Insight 3 (Level 1 / Level 60) 19 % 19 % |
| Critical DMG | Base (Level 1 / Level 30) 150.45 % 150.45 % | Insight 1 (Level 1 / Level 40) 153.15 % 153.15 % | Insight 2 (Level 1 / Level 50) 155.85 % 155.85 % | Insight 3 (Level 1 / Level 60) 158.55 % 158.55 % |
Level Code AUMAKxBDIStEOEU4BSUENAJEIytAJEEvUfQk
Level Code AThFOAUoUUBQQEIrRCsAJQQkAS0RRTBFQEUy9CQ
Level R10 - Genuinity (Incantation Might/Critical Rate/ATK) Code AvRDSmUpRSYkLRQkBCgBKgA8IEMyQVI5QEFQRTA
Level R12+ - Genuinity (Incantation Might/Critical Rate/ATK) Code AjhFOAUoUUBQQEIrRCsAJQQkAS0RRTBFQEUy9CQ
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.