Psychubes





Equipment options · Main stats · Team examples
For An-an Lee, compare Your Friendly Exorcist while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 400% | all enemies · Reality DMG · DMG |
| rounds | 2 | Empower Incantation I |
| Parameter | +1 | when |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Attack |
| Reality DMG | 200% | Reality DMG · DMG |
| Reality DMG | 300% | Reality DMG · DMG |
| Parameter | 1 | Debuff |
| Reality DMG | 350% | Reality DMG · DMG |
| round | 1 | Daze |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| DMG Taken | +15% | all allies · DMG · DMG Taken |
| DMG Taken | -15% | all allies · DMG · DMG Taken |
| rounds | 2 | |
| DMG Taken | +20% | all allies · DMG · DMG Taken |
| DMG Taken | -20% | all allies · DMG · DMG Taken |
| DMG Taken | +30% | all allies · DMG · DMG Taken |
| DMG Taken | -30% | all allies · DMG · DMG Taken |

Ability type / unlock: Insight I
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | +1 | when · Exorcism Time |

Ability type / unlock: Insight II
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| DMG | +8% | when · DMG |

Ability type / unlock: Insight III
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| DMG Taken | +15% | Break Time · DMG · DMG Taken |
| DMG Bonus | +15% | Exorcism Time · DMG · Penetration Rate · DMG Bonus |
| Penetration Rate | +15% | Exorcism Time · DMG · Penetration Rate · DMG Bonus |
Ability type / unlock: Euphoria upgrade
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | +1 | when · Time to Work · Exorcism Time |
| stack | 1 | when · Break Time · Sturdiness |
| Parameter | 1 | after · Exorcism Time · Rigidity · Poison |
| stack | 1 | after · Rigidity · Poison · Burn |
| rounds | 2 | Rigidity · Poison · Burn |
| stacks | 5 | Rigidity · Poison · Burn |
| Parameter | 15% | Stats Down · Neg Status · Control · DMG · DMG Bonus |
| Parameter | 15% | Stats Down · Neg Status · Control · DMG · DMG Taken |
| rounds | 2 | self · if · Scientific Ghost Buster · Empower Incantation II |
| rounds | 2 | each · Neg Status · Empower Incantation I |
Ability type / unlock: Euphoria upgrade
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 5 | Eureka |
| Parameter | 4 | at the start · Eureka |
| Parameter | 3 | upon entering · Inspiration |
| Parameter | 1 | each · Eureka |
| Parameter | 12 | when · up to · Exorcism Time · Wandering Spirit |
| Parameter | 1 | at the start · Inspiration · Wandering Spirit |
| Parameter | 1 | Taoist Rune |
| Parameter | 2 | Taoist Rune · Impromptu Incantation |
| Parameter | 3 | Taoist Rune · Impromptu Incantation |
| Parameter | 4 | Taoist Rune · Impromptu Incantation |
| Parameter | 5 | Taoist Rune · Impromptu Incantation |
| Reality DMG | 15% | Reality DMG · DMG |
| Parameter | 3 | Reality DMG · DMG |
| Reality DMG | 20% | Lily Nectar · Reality DMG · DMG |
| Reality DMG | 60% | Lily Nectar · Reality DMG · DMG |
| rounds | 3 | Reality DMG · DMG |
| Parameter | 5 | Taoist Rune · Reality DMG · DMG |
| Reality DMG | 15% | Taoist Rune · Reality DMG · DMG |
| Parameter | 3 | Taoist Rune · Reality DMG · DMG |
Ability type / unlock: P1
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P1
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 450% | if · Reality DMG · DMG |
Ability type / unlock: P2
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P2
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Reality DMG · DMG |
| Parameter | 2 | Reality DMG · DMG |
| Parameter | 3 | Reality DMG · DMG |
| Reality DMG | 220 | Reality DMG · DMG |
| Reality DMG | 330 | Reality DMG · DMG |
| Reality DMG | 400% | Reality DMG · DMG |
Ability type / unlock: P3
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P3
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 500% | if · Reality DMG · DMG |
Ability type / unlock: P4
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P4
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Reality DMG · DMG |
| Parameter | 2 | Reality DMG · DMG |
| Parameter | 3 | Reality DMG · DMG |
| Reality DMG | 240 | Reality DMG · DMG |
| Reality DMG | 360 | Reality DMG · DMG |
| Reality DMG | 450% | Reality DMG · DMG |
Ability type / unlock: P5
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P5
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 550% | if · Reality DMG · DMG |
| ATK | Base (Level 1 / Level 30) 261 396 | Insight 1 (Level 1 / Level 40) 435 664 | Insight 2 (Level 1 / Level 50) 703 989 | Insight 3 (Level 1 / Level 60) 1025 1163 |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1257 1907 | Insight 1 (Level 1 / Level 40) 2103 3197 | Insight 2 (Level 1 / Level 50) 3393 4768 | Insight 3 (Level 1 / Level 60) 4947 5609 |
| Reality DEF | Base (Level 1 / Level 30) 128 194 | Insight 1 (Level 1 / Level 40) 213 326 | Insight 2 (Level 1 / Level 50) 345 486 | Insight 3 (Level 1 / Level 60) 504 572 |
| Mental DEF | Base (Level 1 / Level 30) 128 194 | Insight 1 (Level 1 / Level 40) 213 326 | Insight 2 (Level 1 / Level 50) 345 486 | Insight 3 (Level 1 / Level 60) 504 572 |
| Critical Technique | Base (Level 1 / Level 30) 273 273 | Insight 1 (Level 1 / Level 40) 309 309 | Insight 2 (Level 1 / Level 50) 345 345 | Insight 3 (Level 1 / Level 60) 381 381 |
| Critical Rate | Base (Level 1 / Level 30) 9.13 % 9.13 % | Insight 1 (Level 1 / Level 40) 10.3 % 10.3 % | Insight 2 (Level 1 / Level 50) 11.53 % 11.53 % | Insight 3 (Level 1 / Level 60) 12.73 % 12.73 % |
| Critical DMG | Base (Level 1 / Level 30) 143.65 % 143.65 % | Insight 1 (Level 1 / Level 40) 145.45 % 145.45 % | Insight 2 (Level 1 / Level 50) 147.25 % 147.25 % | Insight 3 (Level 1 / Level 60) 149.05 % 149.05 % |
Level R10 - Genuinity (Incantation Might/Penetration Rate) Code AjQRJQA5AjsTNAUvRC9CL0AmUDwwPGP4JA
Level R10 - Hyper (ATK) Code A/g0LVQtAy0QJAAmIERASmA8YUFBODJBE0IkKQU
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.