Psychubes





Equipment options · Main stats · Team examples
For Eagle, compare Luxurious Leisure while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 400% | Reality DMG · DMG |
| Critical Rate | +40% | Critical Rate |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Attack |
| Reality DMG | 180% | Reality DMG · DMG |
| Parameter | +10% | Stats Down · Neg Status · Control · Reality DMG · DMG |
| Reality DMG | 20% | Stats Down · Neg Status · Control · Reality DMG · DMG |
| Reality DMG | 270% | Reality DMG · DMG |
| Reality DMG | 30% | Stats Down · Neg Status · Control · Reality DMG · DMG |
| Reality DMG | 450% | Reality DMG · DMG |
| Reality DMG | 50% | Stats Down · Neg Status · Control · Reality DMG · DMG |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 120% | Reality DMG · DMG |
| Reality DMG | 2 | Reality DMG · DMG |
| Penetration Rate | +30% | Penetration Rate |
| Reality DMG | 180% | Reality DMG · DMG |
| Reality DMG | 300% | Reality DMG · DMG |

Ability type / unlock: Insight I

Ability type / unlock: Insight II
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Critical DMG | +15% | when · DMG · Critical DMG |
Ability type / unlock: P1
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P1
| Parameter | Value | Condition markers |
|---|---|---|
| Critical Rate | +70% | per · Critical Rate |
Ability type / unlock: P2
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P2
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Stats Down · Neg Status · Reality DMG · DMG |
| Parameter | 2 | Stats Down · Neg Status · Reality DMG · DMG |
| Parameter | 3 | Stats Down · Neg Status · Reality DMG · DMG |
| Reality DMG | 40 | Stats Down · Neg Status · Control · Reality DMG · DMG |
| Reality DMG | 60 | Stats Down · Neg Status · Control · Reality DMG · DMG |
| Reality DMG | 100% | Stats Down · Neg Status · Control · Reality DMG · DMG |
Ability type / unlock: P3
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P3
| Parameter | Value | Condition markers |
|---|---|---|
| Penetration Rate | +40% | Penetration Rate |
Ability type / unlock: P4
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P4
| Parameter | Value | Condition markers |
|---|---|---|
| Critical Rate | +100% | per · Critical Rate |
Ability type / unlock: P5
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P5
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | +20% | Stats Down · Neg Status · Control |
| ATK | Base (Level 1 / Level 30) 242 368 | Insight 1 (Level 1 / Level 40) 405 616 | Insight 2 (Level 1 / Level 50) 653 919 | Insight 3 (Level 1 / Level 60) - - |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1197 1816 | Insight 1 (Level 1 / Level 40) 2002 3045 | Insight 2 (Level 1 / Level 50) 3231 4540 | Insight 3 (Level 1 / Level 60) - - |
| Reality DEF | Base (Level 1 / Level 30) 110 167 | Insight 1 (Level 1 / Level 40) 183 280 | Insight 2 (Level 1 / Level 50) 296 416 | Insight 3 (Level 1 / Level 60) - - |
| Mental DEF | Base (Level 1 / Level 30) 77 117 | Insight 1 (Level 1 / Level 40) 128 196 | Insight 2 (Level 1 / Level 50) 207 292 | Insight 3 (Level 1 / Level 60) - - |
| Critical Technique | Base (Level 1 / Level 30) 351 351 | Insight 1 (Level 1 / Level 40) 398 398 | Insight 2 (Level 1 / Level 50) 445 445 | Insight 3 (Level 1 / Level 60) - - |
| Critical Rate | Base (Level 1 / Level 30) 11.73 % 11.73 % | Insight 1 (Level 1 / Level 40) 13.3 % 13.3 % | Insight 2 (Level 1 / Level 50) 14.86 % 14.86 % | Insight 3 (Level 1 / Level 60) - - |
| Critical DMG | Base (Level 1 / Level 30) 147.55 % 147.55 % | Insight 1 (Level 1 / Level 40) 149.9 % 149.9 % | Insight 2 (Level 1 / Level 50) 152.25 % 152.25 % | Insight 3 (Level 1 / Level 60) - - |
Level R10 - Elucidation (Ultimate Might/Critical Rate/ATK) Code AaRDSmUpRSQELRQmJCoAKAE8IEUwQzJBUkFQOUA
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.