Psychubes





Equipment options · Main stats · Team examples
For Matilda, compare Belt It Out while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Ability type / unlock: Insight I

Ability type / unlock: Insight II

Ability type / unlock: Insight III
Ability type / unlock: Euphoria upgrade
| ATK | Base (Level 1 / Level 30) 235 356 | Insight 1 (Level 1 / Level 40) 392 596 | Insight 2 (Level 1 / Level 50) 632 889 | Insight 3 (Level 1 / Level 60) 922 1046 |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1340 2034 | Insight 1 (Level 1 / Level 40) 2242 3409 | Insight 2 (Level 1 / Level 50) 3617 5084 | Insight 3 (Level 1 / Level 60) 5274 5981 |
| Reality DEF | Base (Level 1 / Level 30) 108 164 | Insight 1 (Level 1 / Level 40) 180 275 | Insight 2 (Level 1 / Level 50) 291 409 | Insight 3 (Level 1 / Level 60) 423 481 |
| Mental DEF | Base (Level 1 / Level 30) 121 183 | Insight 1 (Level 1 / Level 40) 201 307 | Insight 2 (Level 1 / Level 50) 325 458 | Insight 3 (Level 1 / Level 60) 475 538 |
| Critical Technique | Base (Level 1 / Level 30) 254 254 | Insight 1 (Level 1 / Level 40) 288 288 | Insight 2 (Level 1 / Level 50) 322 322 | Insight 3 (Level 1 / Level 60) 356 356 |
| Critical Rate | Base (Level 1 / Level 30) 8.5 % 8.5 % | Insight 1 (Level 1 / Level 40) 9.63 % 9.63 % | Insight 2 (Level 1 / Level 50) 10.76 % 10.76 % | Insight 3 (Level 1 / Level 60) 11.9 % 11.9 % |
| Critical DMG | Base (Level 1 / Level 30) 142.7 % 142.7 % | Insight 1 (Level 1 / Level 40) 144.4 % 144.4 % | Insight 2 (Level 1 / Level 50) 146.1 % 146.1 % | Insight 3 (Level 1 / Level 60) 147.8 % 147.8 % |
Level R10 - Genuinity (Incantation Might/Critical Rate/ATK) Code AilFJiQtFCQEQVJBUDlAKAEqAEMyRzA8IEpl9EM
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.