GachaBuilds
Mondlicht
Reverse: 1999

Mondlicht build

Equipment options · Main stats · Team examples

Your build plan

For Mondlicht, compare Luxurious Leisure while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Psychubes

Luxurious Leisure
Luxurious Leisure
Brave New World
Brave New World
His Bounden Duty
His Bounden Duty
Yearning Desire
Yearning Desire
+1 options
The Footloose
The Footloose

Character information

4 ✦MineralRealityDamage

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

More Deadly than the Big Bad Wolves

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Reality DMG450%Reality DMG · DMG
DMG50%DMG · HP

A Silver Bullet

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Reality DMG120%Reality DMG · DMG
Reality DMG2Reality DMG · DMG
HP50%if · Reality DMG · DMG · HP
Reality DMG50%if · Reality DMG · DMG · HP
Reality DMG180%Reality DMG · DMG
Reality DMG75%if · Reality DMG · DMG · HP
Reality DMG300%Reality DMG · DMG
Reality DMG125%if · Reality DMG · DMG · HP

A Dance

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Reality DMG120%Reality DMG · DMG
Reality DMG2Reality DMG · DMG
HP50%if · Reality DMG · DMG · HP
Reality DMG50%if · Reality DMG · DMG · HP
Reality DMG180%Reality DMG · DMG
Reality DMG75%if · Reality DMG · DMG · HP
Reality DMG300%Reality DMG · DMG
Reality DMG125%if · Reality DMG · DMG · HP
Hunter Instinct Insight I

Hunter Instinct Insight I

Ability type / unlock: Insight I

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
rounds3after · Silver Bullet
Parameter1after · Silver Bullet
Hunter Instinct Insight II

Hunter Instinct Insight II

Ability type / unlock: Insight II

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK+5%when · ATK

Portray 1

Ability type / unlock: P1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P1

ParameterValueCondition markers
Parameter500%Reality DMG · DMG

Portray 2

Ability type / unlock: P2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P2

ParameterValueCondition markers
HP40%when · Reality DMG · DMG · HP

Portray 3

Ability type / unlock: P3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P3

ParameterValueCondition markers
HP60%when · Reality DMG · DMG · HP

Portray 4

Ability type / unlock: P4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P4

ParameterValueCondition markers
Parameter550%Reality DMG · DMG

Portray 5

Ability type / unlock: P5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P5

ParameterValueCondition markers
Reality DMG600%Reality DMG · DMG

Displayed stats

ATKBase (Level 1 / Level 30) 242 368Insight 1 (Level 1 / Level 40) 405 616Insight 2 (Level 1 / Level 50) 653 919Insight 3 (Level 1 / Level 60) - -
HPBase (Level 1 / Level 30) 1237 1877Insight 1 (Level 1 / Level 40) 2069 3146Insight 2 (Level 1 / Level 50) 3338 4691Insight 3 (Level 1 / Level 60) - -
Reality DEFBase (Level 1 / Level 30) 99 150Insight 1 (Level 1 / Level 40) 165 252Insight 2 (Level 1 / Level 50) 267 376Insight 3 (Level 1 / Level 60) - -
Mental DEFBase (Level 1 / Level 30) 121 184Insight 1 (Level 1 / Level 40) 202 308Insight 2 (Level 1 / Level 50) 326 459Insight 3 (Level 1 / Level 60) - -
Critical TechniqueBase (Level 1 / Level 30) 150 150Insight 1 (Level 1 / Level 40) 170 170Insight 2 (Level 1 / Level 50) 190 190Insight 3 (Level 1 / Level 60) - -
Critical RateBase (Level 1 / Level 30) 5.03 % 5.03 %Insight 1 (Level 1 / Level 40) 5.7 % 5.7 %Insight 2 (Level 1 / Level 50) 6.36 % 6.36 %Insight 3 (Level 1 / Level 60) - -
Critical DMGBase (Level 1 / Level 30) 137.5 % 137.5 %Insight 1 (Level 1 / Level 40) 138.5 % 138.5 %Insight 2 (Level 1 / Level 50) 139.5 % 139.5 %Insight 3 (Level 1 / Level 60) - -

Investment & configurations

Build 1 - Mondlicht – ATK

Level R10 - Genuinity (Incantation Might/DMG Bonus) Code AqAkLUQtFCQEJlAmVDhCOUA0IjQgPBA8AA

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

More characters