Psychubes





Equipment options · Main stats · Team examples
For Pickles, compare Faded Epitaphs while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Mental DMG | 500% | Mental DMG · DMG |
| DMG | +30% | all allies · after · DMG |
| rounds | 2 | all allies · after · DMG |
| round | +1 | if · Clarified Topic · DMG |
| Parameter | -1 | after |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Attack |
| Mental DMG | 200% | Mental DMG · DMG |
| Mental DMG | 50% | if · Clarified Topic · Mental DMG · DMG |
| Mental DMG | 300% | Mental DMG · DMG |
| Mental DMG | 75% | if · Clarified Topic · Mental DMG · DMG |
| Mental DMG | 500% | Mental DMG · DMG |
| Mental DMG | 125% | if · Clarified Topic · Mental DMG · DMG |
| Parameter | -1 | after |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Mental DMG | 150% | Mental DMG · DMG |
| Mental DMG | 2 | Mental DMG · DMG |
| Penetration Rate | +25% | if · Clarified Topic · Penetration Rate |
| Mental DMG | 300% | Mental DMG · DMG |
| Parameter | -1 | after |

Ability type / unlock: Insight I
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| stack | 1 | if · Clarified Topic |
| Moxie | +1 | if · Clarified Topic · Moxie |

Ability type / unlock: Insight II
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| DMG | +8% | when · DMG |

Ability type / unlock: Insight III
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| stacks | 2 | if · upon entering · Clarified Topic |
Ability type / unlock: Euphoria upgrade
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| rounds | 2 | adjacent · Collection of Buffs |
| Parameter | 2 | if |
| Penetration Rate | 4 | Collection of Buffs · DMG · Critical Rate · Critical DMG |
| Penetration Rate | +20% | Collection of Buffs · DMG · Critical Rate · Critical DMG |
| Critical Rate | +15% | Collection of Buffs · DMG · Critical Rate · Critical DMG |
| Critical DMG | +30% | DMG · Critical Rate · Critical DMG |
| Parameter | +15% | DMG · Critical Rate · Critical DMG |
| Parameter | 2 | per · up to · after · Hedonism Implement · HP |
| time | 1 | per · up to · Hedonism Implement · HP |
| stack | 1 | adjacent · after · Hedonism Implement · Rousing Morale |
| stack | 1 | if · at the start · Clarified Topic |
| DMG | +15% | adjacent · after · Thus Spoke Pickles · DMG |
| rounds | 2 | adjacent · Thus Spoke Pickles · DMG |
| Parameter | +30% | if · DMG |
Ability type / unlock: P1
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P1
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 575% | Mental DMG · DMG |
Ability type / unlock: P2
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P2
| Parameter | Value | Condition markers |
|---|---|---|
| DMG | +40% | all allies · DMG |
Ability type / unlock: P3
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P3
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | if · Clarified Topic · Mental DMG · DMG |
| Parameter | 2 | if · Clarified Topic · Mental DMG · DMG |
| Parameter | 3 | if · Clarified Topic · Mental DMG · DMG |
| Parameter | 80 | if · Clarified Topic · Mental DMG · DMG |
| Parameter | 120 | if · Clarified Topic · Mental DMG · DMG |
| Parameter | 200% | if · Clarified Topic · Mental DMG · DMG |
Ability type / unlock: P4
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P4
| Parameter | Value | Condition markers |
|---|---|---|
| Mental DMG | 1 | Mental DMG · DMG |
| Mental DMG | 2 | Mental DMG · DMG |
| Mental DMG | 3 | Mental DMG · DMG |
| Parameter | 165 | Mental DMG · DMG |
| Parameter | 170 | Mental DMG · DMG |
| Parameter | 325% | Mental DMG · DMG |
Ability type / unlock: P5
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P5
| Parameter | Value | Condition markers |
|---|---|---|
| Mental DMG | 650% | Mental DMG · DMG |
| ATK | Base (Level 1 / Level 30) 251 381 | Insight 1 (Level 1 / Level 40) 419 639 | Insight 2 (Level 1 / Level 50) 677 952 | Insight 3 (Level 1 / Level 60) 987 1120 |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1449 2199 | Insight 1 (Level 1 / Level 40) 2425 3687 | Insight 2 (Level 1 / Level 50) 3912 5498 | Insight 3 (Level 1 / Level 60) 5704 6468 |
| Reality DEF | Base (Level 1 / Level 30) 118 180 | Insight 1 (Level 1 / Level 40) 197 300 | Insight 2 (Level 1 / Level 50) 317 447 | Insight 3 (Level 1 / Level 60) 463 525 |
| Mental DEF | Base (Level 1 / Level 30) 133 202 | Insight 1 (Level 1 / Level 40) 221 338 | Insight 2 (Level 1 / Level 50) 357 503 | Insight 3 (Level 1 / Level 60) 521 592 |
| Critical Technique | Base (Level 1 / Level 30) 218 218 | Insight 1 (Level 1 / Level 40) 247 247 | Insight 2 (Level 1 / Level 50) 276 276 | Insight 3 (Level 1 / Level 60) 305 305 |
| Critical Rate | Base (Level 1 / Level 30) 7.3 % 7.3 % | Insight 1 (Level 1 / Level 40) 8.26 % 8.26 % | Insight 2 (Level 1 / Level 50) 9.23 % 9.23 % | Insight 3 (Level 1 / Level 60) 10.2 % 10.2 % |
| Critical DMG | Base (Level 1 / Level 30) 140.9 % 140.9 % | Insight 1 (Level 1 / Level 40) 142.35 % 142.35 % | Insight 2 (Level 1 / Level 50) 143.8 % 143.8 % | Insight 3 (Level 1 / Level 60) 145.25 % 145.25 % |
Level R10 - Genuinity (Incantation Might/DMG Bonus) Code AiZQJlQkBC8ULUQ4QvAkKCEqIEAAQwJFEUNASkI
Level R10 - Genuinity (Incantation Might/DMG Bonus) Code AjQANAI8IDwwJlAmVCQELxQtRDlAOELwJA
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.