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White Rum
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White Rum build

Equipment options · Main stats · Team examples

Your build plan

For White Rum, compare Balance, Please while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Psychubes

Balance, Please
Balance, Please
His Bounden Duty
His Bounden Duty
Same Old Story
Same Old Story
Her Second Life
Her Second Life
+1 options
Knock on the Door
Knock on the Door

Character information

4 ✦IntellectRealitySub DPS

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Boundless Sea, Limitless Sky

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Reality DMG200%all enemies · if · Daze · Reality DMG · DMG
round1all enemies · Daze · Reality DMG · DMG
DMG+15%if · DMG
Parameter3if · Daze · Resistance
Daze50%if · Daze · Resistance
Moxie+1Port Side Barrage · Moxie

Port Side Barrage

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Reality DMG80%all enemies · self · if · Attack · Reality DMG · DMG
Parameter1all enemies · self · if · Attack · Reality DMG · DMG
Reality DMG120%all enemies · self · if · Attack · Reality DMG · DMG
Reality DMG200%all enemies · self · if · Attack · Reality DMG · DMG

Prepare to Board!

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Moxie+1if · Boarding Assault · Moxie
Moxie+1Port Side Barrage · Moxie
Privateering License Insight I

Privateering License Insight I

Ability type / unlock: Insight I

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stack1when · if · Rousing Morale · Sturdiness
stack1if · Rousing Morale · Sturdiness
Privateering License Insight II

Privateering License Insight II

Ability type / unlock: Insight II

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG Taken-8%when · DMG · DMG Taken

Portray 1

Ability type / unlock: P1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P1

ParameterValueCondition markers
stacks2if · each · Rousing Morale · Sturdiness

Portray 2

Ability type / unlock: P2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P2

ParameterValueCondition markers
Parameter+25%if · DMG

Portray 3

Ability type / unlock: P3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P3

ParameterValueCondition markers
Parameter300%Reality DMG · DMG

Portray 4

Ability type / unlock: P4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P4

ParameterValueCondition markers
Parameter3if · Daze · Resistance
Daze100%if · Daze · Resistance

Portray 5

Ability type / unlock: P5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P5

ParameterValueCondition markers
Reality DMG1Reality DMG · DMG
Reality DMG2Reality DMG · DMG
Reality DMG3Reality DMG · DMG
Parameter100Reality DMG · DMG
Parameter150Reality DMG · DMG
Parameter250%Reality DMG · DMG

Displayed stats

ATKBase (Level 1 / Level 30) 209 318Insight 1 (Level 1 / Level 40) 359 542Insight 2 (Level 1 / Level 50) 574 803Insight 3 (Level 1 / Level 60) - -
HPBase (Level 1 / Level 30) 1330 2018Insight 1 (Level 1 / Level 40) 2334 3515Insight 2 (Level 1 / Level 50) 3726 5210Insight 3 (Level 1 / Level 60) - -
Reality DEFBase (Level 1 / Level 30) 128 194Insight 1 (Level 1 / Level 40) 218 330Insight 2 (Level 1 / Level 50) 349 490Insight 3 (Level 1 / Level 60) - -
Mental DEFBase (Level 1 / Level 30) 121 184Insight 1 (Level 1 / Level 40) 207 313Insight 2 (Level 1 / Level 50) 331 464Insight 3 (Level 1 / Level 60) - -
Critical TechniqueBase (Level 1 / Level 30) 200 200Insight 1 (Level 1 / Level 40) 226 226Insight 2 (Level 1 / Level 50) 252 252Insight 3 (Level 1 / Level 60) - -
Critical RateBase (Level 1 / Level 30) 6.7 % 6.7 %Insight 1 (Level 1 / Level 40) 7.5 % 7.5 %Insight 2 (Level 1 / Level 50) 8.4 % 8.4 %Insight 3 (Level 1 / Level 60) - -
Critical DMGBase (Level 1 / Level 30) 10 % 10 %Insight 1 (Level 1 / Level 40) 11.3 % 11.3 %Insight 2 (Level 1 / Level 50) 12.6 % 12.6 %Insight 3 (Level 1 / Level 60) - -

Investment & configurations

Build 1 - White Rum – High ATK SubDPS

Level R10 - Hyper (ATK) Code AawFJTUnRT0wOwM6ADRTNFE8QUIjQSFBEkwBSgJKAw==

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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