GachaBuilds
Tiamat
Etheria: Restart

Tiamat build

Equipment options · Main stats · Team examples

Your build plan

For Tiamat, compare Alicorn while keeping the recommended CRIT Rate · CRIT Rate, CRIT DMG · CRIT DMG, HP% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

General Shells

Alicorn
Alicorn
Lighthouse
Lighthouse
Amber
Amber

PVP Shells

Amber
Amber
Champion Gator
Champion Gator

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main Stat 1CRIT RateGeneric Stats:
Main Stat 2CRIT Rate, CRIT DMGGeneric Stats:
Main Stat 3CRIT DMG, HP%Generic Stats:
Slot 1HP%>HP flatGeneric Shell Passives:
Slot 2CRIT DMG = CRIT RATEGeneric Shell Passives:
Slot 3ODD DMG % > DMG % > Damage ReductionGeneric Shell Passives:
Slot 1HP%PVP Shell Passives:
Slot 2CRIT DMGPVP Shell Passives:
Slot 3ODD DMG % > DMG % > Damage ReductionPVP Shell Passives:
Substats

CRIT Rate, CRIT DMG, HP%, Speed

Character information

SSROddLeiboz LifeAbyssal Nightmare

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Thunder Spear

Ability type / unlock: Cooldown: 0 Tags: Single DMG, Buff

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
hit2Damage · HP
Scaling / HP10%each · Damage · HP
Scaling / HP8%each · Damage · HP
Damage100%each · Damage · HP
Damage25%Damage
HP13% Bloodshed · HP
stack1 Bloodshed · HP
stacks8each · maximum · Bloodshed · Ultimate Form · HP
Scaling / HP10%each · maximum · Bloodshed · Ultimate Form · Extra Turn · HP

Seal of Life

Ability type / unlock: Cooldown: 3 Tags: Shield, Heal Over Time

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / HP25%all allies · Heal Over Time · Shield · Shield · Heal · HP
Heal2all allies · Heal Over Time · Shield · Shield · Heal · HP
Scaling / HP120%Shield · HP
stack1 Bloodshed · Shield
Parameter5.0% Bloodshed · Shield

Eternity

Ability type / unlock: Cooldown: 4 Tags: Taunt, AoE

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / HP30%all enemies · Damage · HP
hit2all enemies · Damage · HP
Scaling / HP10%all enemies · Taunt · Damage · HP
Parameter50%all enemies · Taunt · Damage · HP
Parameter1all enemies · Taunt · Damage · HP

Purge Day

Ability type / unlock: Cooldown: 0 Tags: AoE, Lifesteal

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / HP15%all enemies · if · Damage · HP
Scaling / HP14%all enemies · Damage · DMG · HP
DMG30%Damage · DMG · HP

Prowess 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Healing10%Healing

Prowess 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
CRIT Rate8%CRIT Rate

Prowess 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%DMG · DMG Taken

Displayed stats

HP 22815 16452 + 6363
DEF 830 618 + 212
ATK 943 653 + 290
CRIT Rate 18 % 10 % + 8 %
CRIT DMG 150 % 150 % + 0 %

Investment & configurations

Shell matrix · Alicorn

Slot 1 : Bloodbath [ 12 / 12 ] > Wellspring [ 12 / 12 ] > Swiftrush [ 12 / 12 ]

Shell matrix · Alicorn

Slot 2 : Bramble [ 8 / 8 ] > Strive [ 8 / 8 ] > Wellspring [ 8 / 12 ]

Shell matrix · Alicorn

Slot 3 : Swiftsmite [ 6 / 6 ] > Colossguard [ 6 / 6 ]

Shell matrix · Lighthouse

Slot 1 : Bloodbath [ 12 / 12 ] > Swiftrush [ 12 / 12 ]

Shell matrix · Lighthouse

Slot 2 : Bramble [ 8 / 8 ] > Strive [ 8 / 8 ]

Shell matrix · Lighthouse

Slot 3 : Swiftsmite [ 6 / 6 ] > Colossguard [ 6 / 6 ]

Shell matrix · Amber

Slot 1 : Bloodbath [ 12 / 12 ] > Swiftrush [ 12 / 12 ]

Shell matrix · Amber

Slot 2 : Bramble [ 8 / 8 ] > Strive [ 8 / 8 ]

Shell matrix · Amber

Slot 3 : Swiftsmite [ 6 / 6 ] > Colossguard [ 6 / 6 ]

Shell matrix · Amber

Slot 1 : Bloodbath [ 12 / 12 ]

Shell matrix · Amber

Slot 2 : Bramble [ 8 / 8 ]

Shell matrix · Amber

Slot 3 : Swiftsmite [ 6 / 6 ]

Shell matrix · Champion Gator

Slot 1 : Wellspring [ 12 / 12 ]

Shell matrix · Champion Gator

Slot 2 : Bramble [ 8 / 8 ]

Shell matrix · Champion Gator

Slot 3 : Etherplague [ 6 / 6 ]

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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