GachaBuilds
Freya
Etheria: Restart

Freya build

Equipment options · Main stats · Team examples

Your build plan

For Freya, compare Artisan while keeping the recommended HP%, DEF% · HP%, DEF%, Effect ACC · HP%, DEF%, Effect ACC setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

6 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

General Shells

Artisan
Artisan
Gigabyte
Gigabyte
Jackal Guard
Jackal Guard

PVP Shells

Jackal Guard
Jackal Guard
Lighthouse
Lighthouse
Amber
Amber

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main Stat 1HP%, DEF%Generic Stats:
Main Stat 2HP%, DEF%, Effect ACCGeneric Stats:
Main Stat 3HP%, DEF%, Effect ACCGeneric Stats:
Slot 1DEF% / HP% > HP / DEFGeneric Shell Passives:
Slot 2SpeedGeneric Shell Passives:
Slot 3Damage ReductionGeneric Shell Passives:
Substats

Speed, Effect ACC, HP%, DEF%, HP, DEF

Character information

SSRHollowAstral UnionOblivion Flame

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Dream Lure

Ability type / unlock: Cooldown: 0 Tags: Single DMG, Turn Meter+, Turn Meter-, Purify

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
hits2Damage
Damage130%Damage
Parameter60%while · Dreamweave
turns2while · Dreamweave · Nightmare
Parameter30%while · Dreamweave · Nightmare
turns2while · Nightmare
Parameter4%each
Parameter70%each
Parameter3%each
times3per · each · up to

Dreambinder

Ability type / unlock: Cooldown: 3 Tags: Buff, DEF+

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turn2all allies · DEF+ · Dreamweave · DEF
Parameter80%all allies · DEF+ · Dreamweave · DEF
Parameter1all allies · DEF+ · Dreamweave · DEF

Dream of Chaos

Ability type / unlock: Cooldown: 4 Tags: AoE, Buff, ATK+, Life Leech, Vulnerable

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK2all enemies · all allies · each · ATK+ · Damage · ATK
hit4all enemies · all allies · each · ATK+ · Damage · ATK
Damage65%all enemies · all allies · each · ATK+ · Nightmare · Damage · ATK
Parameter30%all enemies · all allies · each · Nightmare · Damage · ATK
Parameter2all enemies · each · Nightmare · Damage

Prowess 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 2

Prowess 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Effect RES12%Effect RES

Prowess 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%DMG · DMG Taken

Displayed stats

HP 16919 11735 + 5184
DEF 974 749 + 225
ATK 1124 817 + 307
CRIT Rate 10 % 10 % + 0 %
CRIT DMG 150 % 150 % + 0 %

Investment & configurations

Shell matrix · Artisan

Slot 1 : Swiftrush [ 12 / 12 ]

Shell matrix · Artisan

Slot 2 : Strive [ 8 / 8 ] > Unbreakable [ 8 / 12 ]

Shell matrix · Artisan

Slot 3 : Colossguard [ 6 / 6 ] > Etherplague [ 6 / 6 ]

Shell matrix · Artisan

Slot 2 : Timeweave [ 12 / 12 ] > Bloodbath [ 12 / 12 ] > Unbreakable [ 12 / 12 ]

Shell matrix · Gigabyte

Slot 1 : Swiftrush [ 12 / 12 ]

Shell matrix · Gigabyte

Slot 2 : Strive [ 8 / 8 ] > Wellspring [ 8 / 12 ]

Shell matrix · Gigabyte

Slot 3 : Etherplague [ 6 / 6 ] > Evolguard [ 6 / 6 ]

Shell matrix · Gigabyte

Slot 2 : Timeweave [ 12 / 12 ] > Bloodbath [ 12 / 12 ] > Unbreakable [ 12 / 12 ]

Shell matrix · Jackal Guard

Slot 1 : Swiftrush [ 12 / 12 ]

Shell matrix · Jackal Guard

Slot 2 : Bulwark [ 8 / 8 ] > Wellspring [ 8 / 12 ]

Shell matrix · Jackal Guard

Slot 3 : Swiftsmite [ 6 / 6 ]

Shell matrix · Jackal Guard

Slot 1 : Timeweave [ 12 / 12 ]

Shell matrix · Jackal Guard

Slot 2 : Swiftrush [ 8 / 12 ]

Shell matrix · Jackal Guard

Slot 2 : Bulwark [ 8 / 8 ]

GACHABUILDS

Test your setup

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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