GachaBuilds
Xuan Chi
Etheria: Restart

Xuan Chi build

Equipment options · Main stats · Team examples

Your build plan

For Xuan Chi, compare Artisan while keeping the recommended CRIT Rate · DEF% · DEF% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

3 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

General Shells

Artisan
Artisan
Codex of Magic
Codex of Magic

PVP Shells

Amber
Amber

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main Stat 1CRIT RateGeneric Stats:
Main Stat 2DEF%Generic Stats:
Main Stat 3DEF%Generic Stats:
Main Stat 1CRIT RatePVP Stats:
Main Stat 2DEF%PVP Stats:
Main Stat 3DEF%PVP Stats:
Slot 1DEF%Generic Shell Passives:
Slot 2CRIT RATE = CRIT DMG >=SPDGeneric Shell Passives:
Slot 3Constant DMG% > DMG%Generic Shell Passives:
Slot 1DEF%PVP Shell Passives:
Slot 2SPDPVP Shell Passives:
Slot 3CONSTANT DMG%PVP Shell Passives:
Substats

CRIT Rate, DEF%, CRIT DMG, Speed

Character information

SSRConstantUnionThe Chasm

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Thunder Bite

Ability type / unlock: Cooldown: - Tags: Single DMG, Block

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / DEF390% Block · Damage · DEF
Parameter40% Block · Damage · DEF
Parameter2 Block · Damage · DEF
Parameter40%when · Damage · DEF

Levin Flight

Ability type / unlock: Cooldown: - Tags: PASSIVE, Turn Meter+, DEF Ignore

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter12%after · Damage
time1per
Parameter15%all allies · after
Scaling / DEF50%when · DEF

Azure Might

Ability type / unlock: Cooldown: 3 Tags: AoE, Warded Light, Dispel, Vulnerable

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
hit3all enemies · Damage · DEF
Scaling / DEF140%all enemies · Damage · DEF
Parameter40%each · Warded Light
Parameter1each · Warded Light · Vulnerable
Parameter2 Warded Light · Vulnerable

Prowess 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
CRIT DMG+12%DMG · CRIT DMG

Prowess 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
CRIT Rate+8%CRIT Rate

Prowess 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%DMG · DMG Taken

Displayed stats

HP 15594 12131 + 3463
DEF 1418 1014 + 404
ATK 1118 812 + 306
CRIT Rate 30 % 10 % + 20 %
CRIT DMG 162 % 150 % + 12 %

Investment & configurations

Shell matrix · Artisan

Slot 1 : Unbreakable [ 12 / 12 ]

Shell matrix · Artisan

Slot 2 : Swiftrush [ 8 / 12 ]

Shell matrix · Artisan

Slot 3 : Colossguard [ 6 / 6 ]

Shell matrix · Codex of Magic

Slot 1 : Swiftrush [ 12 / 12 ]

Shell matrix · Codex of Magic

Slot 2 : Bulwark [ 8 / 8 ]

Shell matrix · Codex of Magic

Slot 3 : Swiftsmite [ 6 / 6 ] > Swiftraid [ 6 / 6 ]

Shell matrix · Amber

Slot 1 : Bloodbath [ 12 / 12 ]

Shell matrix · Amber

Slot 2 : Strive [ 8 / 8 ] > Swiftrush [ 8 / 12 ]

Shell matrix · Amber

Slot 3 : Swiftsmite [ 6 / 6 ]

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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